• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Cooperative Dungeon IV: Update

Strike Yeengohu (I don't think its OGC) I will come up with a Gnoll Patron who will be Open Content You can place it in an appendix to the Dungeon or something.

Thullgrim
 

log in or register to remove this ad


The Forsaken One said:
So no customized or homebrewed stuff?
Ii is very hard, with all the products out there, to determine if homebrewed stuff is not too similar with something already published and not OGC. I would rather not walk that line, as I want Cooperative Dungeons to have a big success.

I am very sorry about that.
 

thullgrim said:
Strike Yeengohu (I don't think its OGC) I will come up with a Gnoll Patron who will be Open Content You can place it in an appendix to the Dungeon or something.

Thullgrim
Roger that.
 


Can someone leave on open, I know it's an unfair favour but I'm trying to do loads of coursework for school.

[edit like 13 please
 
Last edited:

room 8 is posted, I still have a couple things to do for it though, I plan on adding stats for the summoned creature and I need to redo the mechanics for the canopic jars as grenade-like weapons.
 


Um, I need something from school tommorrow and I might be on the comp doing that for a lond time (otherwise I'd have done it today).

Untill wednesday (12 midnight on tuesday gmt.)
 

I'm almost done with the rest of the writeup for room 9, so if time runs over, please don't put it up for grabs again- if I don't finish in a few hours, I will by tommorrow.

Thanks,
Connor
 

Into the Woods

Remove ads

Top