Skyscraper
Adventurer
Hello,
I'm slowly starting to plan my next campaign as GM, in a couple years. We're starting a new one with another GM now, so I have time
One aspect that I'd like to introduce is cooperative world building rules where players get to build parts of the world/universe, but at least some rules govern this to make world-building a mini-game at the outset of the campaign. I've tried that in one-shots I played in a couple of RPGs, namely Diaspora and Ragnarok (not sure if it was Fate of the Norns) and liked it.
Have you had any experience doing this with these or other RPGs? What are your thoughts on this concept? What RGPs have you tried that comprise this type of ruleset? Or perhaps have you done this on a more freeform basis in your campaigns?
p.s.: for now the ultimate gameplay ruleset is not determined. If I find good world-building rules in one ruleset, I might tag those to another ruleset for actual gameplay once world building is done.
I'm slowly starting to plan my next campaign as GM, in a couple years. We're starting a new one with another GM now, so I have time

One aspect that I'd like to introduce is cooperative world building rules where players get to build parts of the world/universe, but at least some rules govern this to make world-building a mini-game at the outset of the campaign. I've tried that in one-shots I played in a couple of RPGs, namely Diaspora and Ragnarok (not sure if it was Fate of the Norns) and liked it.
Have you had any experience doing this with these or other RPGs? What are your thoughts on this concept? What RGPs have you tried that comprise this type of ruleset? Or perhaps have you done this on a more freeform basis in your campaigns?
p.s.: for now the ultimate gameplay ruleset is not determined. If I find good world-building rules in one ruleset, I might tag those to another ruleset for actual gameplay once world building is done.
Last edited: