Core, and Epic magic items

IcyCool said:
Er, it's in the SRD. Did you mean just the three main books? That might explain the confusion.

Generally speaking, only the PHB, MM, and DMG are considered Core.

And, yes, your second comment above is less-childishly phrased, but it is not the original comment to which we were responding.
 

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IcyCool said:
Well, it is right there in the DMG, at the bottom of page 214. Under the heading of Variant: New Magic Items.
True.

But unlike most of the other variants listed in the Core books, this one then has several pages of "un-boxed" explanatory text and tables. Moreover, it's the only "variant" that's widely used in WotC and other publishers products. Each "Complete X" book, for example, prices its magic items in this way. Dungeon magazine, etc.
 

Nail; Thanks for the link. If i have a question should i cast raise dead on the thread, or post it here?

Patryn of Elvenshae; Of course not everything in Core is in the SRD, and everything in the SRD is not in the Core books. I can understand how everyone blends the definations, but there is a difference.

Would you not say "Specificaly speaking, only the PHB, MM, and DMG are considered Core.":)

Oh, and of course, Thank you all for posting.
 

Patryn of Elvenshae said:
Generally speaking, only the PHB, MM, and DMG are considered Core.

My mistake, I had thought that the SRD was core. I'll avoid that in the future.

Patryn of Elvenshae said:
And, yes, your second comment above is less-childishly phrased, but it is not the original comment to which we were responding.

Er, less-childishly phrased? Does that mean you think "Because I feel that would break the game" is a childish (albeit less-childish than because I said so) reason for a DM to shoot down a new magic item? :\

Nail said:
But unlike most of the other variants listed in the Core books, this one then has several pages of "un-boxed" explanatory text and tables. Moreover, it's the only "variant" that's widely used in WotC and other publishers products. Each "Complete X" book, for example, prices its magic items in this way. Dungeon magazine, etc.

True, I'm just pointing out that there is a rule governing new magic items. All new magic items are, for lack of a better term, subject to DM approval. And that section in the Variant block cautions DMs about using new magic items. You can, by RAW, create an item that grants you continual Mage Armor for 2,000gp.
 



IcyCool said:
Er, less-childishly phrased? Does that mean you think "Because I feel that would break the game" is a childish (albeit less-childish than because I said so) reason for a DM to shoot down a new magic item? :\

Look, we're not really discussing your comment. In the grand scheme of things, the discussion of the earlier comment doesn't matter. Let it go, man; let it go.
 

Sil said:
There are no magic item bonus limitations in the core rules, or even the current campaign settings that I am aware of. I think it is stupid that one can make an item pre Epic cheaper than epic, but that is a problem with Epic, not core.

Am I way off in left field, or is this a valid point?

I may be misunderstanding your question, but as far as I know there is no rule anywhere in the core books that says a GM must allow a character to create a custom item. And since no item in the DMG (other than artifacts, I suppose) qualifies as epic, this shouldn't be a problem. In fact, reading the RAW, only the GM can create a custom item. DMG, page 214, sidebar:

VARIANT: NEW MAGIC ITEMS
In the same way that you can invent new spells and monsters for your campaign, you can invent new magic items.


Note the reference to "monsters" and "your campaign", clearly implying that the passage refers to the GM, not the players. If a player wants his/her character to be able to create a new item, then the GM has final approval, per the RAW. In effect, each non-core item becomes a campaign-specific house rule that the GM must approve.

So if a player wants to create a Bow of True Striking, the GM is well within the rules to say, "Sorry, that item doesn't exist in the rules and I'm not willing to add it to my campaign".
 

Patryn of Elvenshae said:
Look, we're not really discussing your comment. In the grand scheme of things, the discussion of the earlier comment doesn't matter. Let it go, man; let it go.

*shrug* I don't need an answer, I was just curious.

At any rate, it sounds like Sil has the answer (s)he was looking for.
 

Sil said:
Nail; Thanks for the link. If i have a question should i cast raise dead on the thread, or post it here?
Let sleeping threads lie. :)

'sides, yer bound t' get a different answer now that some time 'as passed, right? :D

As is happens, a fellow player and I are trying to disect the Robe of the Archmagi(white), to see how much it would cost to raise the resistance bonus from +4 to +5, as well as add a sacred bonus to AC (on top of the Armor bonus +5 it already has). This thread is close to on-topic for my current ruminations.
 

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