JoeGKushner
Adventurer
When looking at the core 3.5 PHB, I think there are WAY too many core classes that have spellcasting ability.
I have no problem with a class having some innatie cool abilities like the monk or some of the variants of the ranger or paladin, but one of the reasons why I think D&D drifted so far from it's core roots, is that once the ability score requirements were taken out for the 'elite' classes, and they retained spellcasting ablities, it became in essence a party of four 'normal' characters (barbarian, monk, rogue and fighter) in a world of magic wielding well, freaks.
If one of D&D's goals is to reduce the reliance on magic items and perhaps to capture some of the old 'S&S' feel, reduce the amount of spellcasting and spellcasters in the core book.
I have no problem with a class having some innatie cool abilities like the monk or some of the variants of the ranger or paladin, but one of the reasons why I think D&D drifted so far from it's core roots, is that once the ability score requirements were taken out for the 'elite' classes, and they retained spellcasting ablities, it became in essence a party of four 'normal' characters (barbarian, monk, rogue and fighter) in a world of magic wielding well, freaks.
If one of D&D's goals is to reduce the reliance on magic items and perhaps to capture some of the old 'S&S' feel, reduce the amount of spellcasting and spellcasters in the core book.
Last edited: