D&D 5E Classes available for the DnD 5e Club Any classes I should add?

Micah Sweet

Level Up & OSR Enthusiast
I'm sure your third-party material is fine, but with all the subclasses, I feel like there are already lots of options for new players. You don't want to give them choice paralysis. I'd say this is more than enough classes--no further ones needed. (And if it were me, I'd just stick to the official classes, personally.)
Why? What makes the WotC classes better to include than others? To me that's inflating WotC's importance in the 5e community more than it deserves.
 

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jayoungr

Legend
Supporter
Since the club is for 2014 D&D, and WotC has moved on to 2024 D&D (aka 5.5), that's another reason not to focus exclusively on their offerings in the 5e sphere.
I don't see how that affects the approach one way or the other. The idea is not to overwhelm the players with the number of choices.

I mean, you could offer just the 3PP options if you want to make a point, but that seems kind of like reinventing the wheel.
 

Micah Sweet

Level Up & OSR Enthusiast
I don't see how that affects the approach one way or the other. The idea is not to overwhelm the players with the number of choices.

I mean, you could offer just the 3PP options if you want to make a point, but that seems kind of like reinventing the wheel.
WotC has now produced two official versions of their classes for 5e, and the club is focusing on the first one while WotC is focusing on the second. You don't think that might be confusing?
 

TwoSix

Magic 8-ball says "Not Encouraging"
I do think some of the extra classes could use writeups that make clearer what their distinct niche is intended to be. For example, from this list I'm fuzzy on the difference between a ranger and a warden, or a rogue and a ninja.
To be fair, everyone is fuzzy on the niche of the ranger. :)
 

jayoungr

Legend
Supporter
WotC has now produced two official versions of their classes for 5e, and the club is focusing on the first one while WotC is focusing on the second. You don't think that might be confusing?
Not to club members who are new to the game. They just show up, look at the materials provided, and pick from the options in front of them, right? They'd only become confused if they deliberately seek out the 2024 rules.
 

Micah Sweet

Level Up & OSR Enthusiast
Not to club members who are new to the game. They just show up, look at the materials provided, and pick from the options in front of them, right? They'd only become confused if they deliberately seek out the 2024 rules.
They become confused the instant they look up "D&D" on the internet. You gotta get ahead of this stuff, and mixing companies to provide a curated list of options seems like an excellent way to do it to me. I assume a club document will be produced?
 

Because WotC is just a small part of what's out there, and no more important than any other part.
I would never agree with that statement. It's like saying Arneson and Gary were just some of the guys who played the original version.
Why? What makes the WotC classes better to include than others? To me that's inflating WotC's importance in the 5e community more than it deserves.
Because they set the standard for all others. Because they cover the basic tropes. Because they are the most accessible.
Unless they have a character that doesn't fit well into the WotC-PH only framework without forcing it.
Sure, but again we are talking about new players and allowing for the option to always add more later once they know how to play the game and are enjoying it.
 

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