Algolei
Explorer
So true. I don't mind the Greyhawk-specific stuff so much, but I do change it for my own homebrew world. (I also play a Greyhawk campaign, though, so I actually have a use for them as is.)Greg K said:The New Things that bug me:
The standard rate of leveling.
Not enough guidelines in the phb or dmg for customizing classes.
Favored Class
multiclassing
Summon Spells
Greyhawk specific assumptions and material in the PHB
Creating Magic items
What miffs me the most*, though, is FEATS. I hate the dang things with a passion. You took the right ones with your old dwarven Fighter and you were a killing machine; switch 'em up for a change with your new dwarven Fighter and you're a waste of combat space.
"I have Power Attack and Cleave, and next level I'm taking Weapon Focus: Dwarven Waraxe. What about you?"
"Uh, let's see. I took Alertness and Skill Focus: Spot. Next level I'll take Improved Initiative, how's that sound? Then when the goblins come, I'll tell you and you can kill them for me, 'kay?"
:\ The halfling rogue with the high Bluff skill has triple my kill count right now.
*At the moment. It'll change again soon, I'm sure. And soon after that, it'll change again. And again, and again, until in the not too distant future, it will be FEATS again.