CORELINE (D20 Modern/D20 BESM Setting).

marcoasalazarm said:
This is an RPG setting I came up with, and I am playing this with other people (and I encourage people to go ahead and play with this setting).

The large ammount of gear and whatnot... well, I plead guilty of being an 'info glutton'.

Mea culpa.

So like, you have anime characters running around with Thundercats and Transformers and Dragonball Z characters... and this is fun for you? Again, not flaming, just asking...

How do you balace all of that? Surely a Thundercat is no match for a Transformer or Dragonball Z character...

:confused:
 

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Sheer power wise, I agree it's not likely that a Thundercat take down a Transformer or DBZ character.

Of course, some TF's and some DBZ characters are weaker then a given Thundercat, but one mustn't forget that sheer power isn't everything.

If you can't beat it power wise, you have to outsmart it.

Of course, there's also the potential "team up" approach.

All of the above, assumes that you're going entirely with what a given character can do in their home series.

Considering the creator of Coreline is trying his best to keep things running with the D20 Modern/Future system, this helps balance things a bit.

Certain characters would be unplayable, and most likely more like plot events then something a player could use.
Try statting something like Galactus or Devil Gundam without ending up high to epic levels, if even then.

And, of course, the setting itself will... respond... to certain things as needed.

DBZ character trying/planning to conquer or destroy the world?
Safe bet every single super hero (wannabe) is going to be in their way.

Giant robots causing havoc? Bring out the various solutions to that. (D20 Rust Monsters, let loose a Turn A gundam, etc)

One thing to remember: this is an entire world.(and beyond actually)
The players do NOT have to deal with everything. They're not expected too.
Yes, the player's characters ARE a/the focus of the sessions, but that doesn't mean everything else is frozen in stone until needed.
 

(Much of this kind of stuff is 'flavour' anyway)


'Rotory Ten' sounds like a weird name for a city in the northern part of Folder, right? Not when a random Whovian stumbles across the Digital World manifestation of the APC Net's architecture....and was listening to R.E.M at the time........of course, it turned out as the bad pun it was.
 

Had to do a search for that (honestly, I've never heard 'Rotory Ten' 'till after you mentioned it-like it now, though). A good idea.

As for your other answer... well, I couldn't have put it better myself. Or as rational-sounding.

BTW, I still need some help with the PDCs for the new equipment.
 
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marcoasalazarm said:
Had to do a search for that (honestly, I've never heard 'Rotory Ten' 'till after you mentioned it-like it now, though). A good idea.

As for your other answer... well, I couldn't have put it better myself. Or as rational-sounding.

BTW, I still need some help with the PDCs for the new equipment.


PDCs: Somewhere between 10-20 (the low end being because of the general 'oh, frak' nature of Earth in 2003......perhaps *very* subtle tinkering from behind the 'Worcester Veil' also.)
 

LOS ANGELES, CALIFORNIA

730px-LA_County_Incorporated_Areas_Los_Angeles_highlighted.svg.png


800px-LA05.jpg


RAtM-BattleofLosAngeles.jpeg


“Central units, any Central unit, officers need help. Wilshire and Figueroa, Wilshire and Figueroa, 1ADAM-33 is taking gunfire with an officer down. Any available units, respond CODE-3.

Update on CODE-3, all units, be advised: hostiles reported as Youma, automatic and natural-thrown weapons, high regeneration rate. F-SWTI teams en route…”
-Normal LAPD transmission.

Los Angeles, before The Vanishing, was a pretty rough neighborhood to live in. Now, it is a powderkeg. All Reals and Fictions that survived the Hours in L.A. did it out of sheer (and extreme) toughness, and Post-Vanishing they are battling for territory and the right to live. Post-Vanishing street gangs are either tough-as-nails hombres who have earned the right to be called such, or massive ‘armies of the night’, composed of misfits and madmen.

That the average citizen is armed to the teeth does not helps the situation any.

The L.A.P.D. has had to expand in many ways to prevent the city from falling apart, with the average cop now getting training similar to that of Pre-Vanishing SWAT teams and investigation now legally involving the paranormal (L.A. was the first U.S. city to have an F-SWTI division, who is still called ‘The Freak Squad’).

There are a number of gangs that are to be looked out for in L.A..:
+The ‘Magical Street Thunder’, composed purely of magical girls. They are famous for having laid a few police stations under siege during the Post-Hours days.
+The ‘Deadlanders’, composed purely of a collection of Deadlands-verse posses. They are a combination of Old West Steampunk and Post-Apocalyptic Hyper-Tech, with shamanistic magic and psionics covering their incompatibilities.
+The ‘Road Ragerrrs’, who are constantly moving and re-supplying out of a ‘PunkNaught’, a heavily modified military transport.
+The ‘Light Eaters’, a mercenary team of Claymore-verse Yoma. With their shapeshifting/memory absorbing capabilities, they hire themselves out to corporations, gangs and even governments who want their competition (literally) eaten from the inside.

Locations in Los Angeles changed by the 23 Hours:

+Los Angeles City Hall: This building was destroyed during the 23 Hours (rumors of who was responsible for its destruction vary, from magicians (Lina Inverse being at the top of the list) to aliens (The Covenant, Saiyans and alien Tripods (from the new ‘War Of The Worlds’) are at the top of the list) to terrorists to complete nutjobs who did so to stop ‘something Very Bad’. It is currently under reconstruction, with the provisional Major’s offices taking the top 5 floors of Parker Center.

+Parker Center: The main headquarters of the LAPD took a major beating during the Hours, but it is still standing. Several floors are still under major reconstruction/renovation (for example, the holding pens are being modified to hold SPBs, and the corridors leading to them have scanners and automated defenses). As mentioned, the provisional Major’s offices take the top 5 floors of the Center.

+Walt Disney Concert Hall: the original Concert Hall has destroyed to stop a Heartless invasion. It has since been rebuilt with financial backing from the Kingdom of Orlando.

+Echo Park: This park was devastated by a major encounter between The Covenant and the National Guard. It is now being rebuilt (in typical Angelino High-Class fashion, taking the destruction in consideration).

+US Bank Tower: Originally devastated and completely gutted by a massive amount of Yoma (and the consequent ‘flush out’ operation realized by heroic Fictions and the LAPD), it is now home of the local offices of Stingray Industries.

+Disneyworld, Universal Studios Hollywood:
They are now outposts of the Kingdom of Orlando. Although they maintain function as theme parks, most (if not all) employees must go to the Kingdom to be screened and trained as official members of the Kingdom Of Orlando’s military.

+Los Angeles River: Many air and space vehicles made their final descent on the River during the 23 Hours, and even now it still is somewhat of a scavenger’s paradise, occasionally finding a rare piece of equipment among the hundreds of crashed vehicles. A newly popular underground street race goes down the River, avoiding the hulks.

Locations in Los Angeles created Post-Vanishing:

+Griffith Astropad: Located in the Eastern limits of Griffith Park, Griffith Astropad was made for private spaceships who could reach space under their own power (with AG drives and such). FAA restrictions ruling Griffith Astropad require landing thru a ‘nip-of-the-Earth’ vector that starts in the desert, so as to not get in the way of Griffith Observatory’s field of vision.

+Caritas: Built by an Alternate version of the demon Lorne (who is not as ‘burnt out’ as the canon post-‘Angel’ series Lorne), it is no longer an underground place. Located on Figueroa Street, Caritas is five-star, high-class, reservation-only and catering to everything Fiction, supernatural or otherwise. It is a ‘neutral zone’ as well, this enforced thru magic, high-tech and some rather nasty bouncers (it is the only restaurant in the world with a Claymore in the payroll). After some rather… *bad*…. experiences for Lorne, Caritas no longer has a Karaoke night (and asks all clients to avoid singing, humming or do anything music-related in the premises).
 

marcoasalazarm said:
LOS ANGELES, CALIFORNIA

730px-LA_County_Incorporated_Areas_Los_Angeles_highlighted.svg.png


800px-LA05.jpg


RAtM-BattleofLosAngeles.jpeg


“Central units, any Central unit, officers need help. Wilshire and Figueroa, Wilshire and Figueroa, 1ADAM-33 is taking gunfire with an officer down. Any available units, respond CODE-3.

Update on CODE-3, all units, be advised: hostiles reported as Youma, automatic and natural-thrown weapons, high regeneration rate. F-SWTI teams en route…”
-Normal LAPD transmission.

Los Angeles, before The Vanishing, was a pretty rough neighborhood to live in. Now, it is a powderkeg. All Reals and Fictions that survived the Hours in L.A. did it out of sheer (and extreme) toughness, and Post-Vanishing they are battling for territory and the right to live. Post-Vanishing street gangs are either tough-as-nails hombres who have earned the right to be called such, or massive ‘armies of the night’, composed of misfits and madmen.

That the average citizen is armed to the teeth does not helps the situation any.

The L.A.P.D. has had to expand in many ways to prevent the city from falling apart, with the average cop now getting training similar to that of Pre-Vanishing SWAT teams and investigation now legally involving the paranormal (L.A. was the first U.S. city to have an F-SWTI division, who is still called ‘The Freak Squad’).

There are a number of gangs that are to be looked out for in L.A..:
+The ‘Magical Street Thunder’, composed purely of magical girls. They are famous for having laid a few police stations under siege during the Post-Hours days.
+The ‘Deadlanders’, composed purely of a collection of Deadlands-verse posses. They are a combination of Old West Steampunk and Post-Apocalyptic Hyper-Tech, with shamanistic magic and psionics covering their incompatibilities.
+The ‘Road Ragerrrs’, who are constantly moving and re-supplying out of a ‘PunkNaught’, a heavily modified military transport.
+The ‘Light Eaters’, a mercenary team of Claymore-verse Yoma. With their shapeshifting/memory absorbing capabilities, they hire themselves out to corporations, gangs and even governments who want their competition (literally) eaten from the inside.

Locations in Los Angeles changed by the 23 Hours:

+Los Angeles City Hall: This building was destroyed during the 23 Hours (rumors of who was responsible for its destruction vary, from magicians (Lina Inverse being at the top of the list) to aliens (The Covenant, Saiyans and alien Tripods (from the new ‘War Of The Worlds’) are at the top of the list) to terrorists to complete nutjobs who did so to stop ‘something Very Bad’. It is currently under reconstruction, with the provisional Major’s offices taking the top 5 floors of Parker Center.

+Parker Center: The main headquarters of the LAPD took a major beating during the Hours, but it is still standing. Several floors are still under major reconstruction/renovation (for example, the holding pens are being modified to hold SPBs, and the corridors leading to them have scanners and automated defenses). As mentioned, the provisional Major’s offices take the top 5 floors of the Center.

+Walt Disney Concert Hall: the original Concert Hall has destroyed to stop a Heartless invasion. It has since been rebuilt with financial backing from the Kingdom of Orlando.

+Echo Park: This park was devastated by a major encounter between The Covenant and the National Guard. It is now being rebuilt (in typical Angelino High-Class fashion, taking the destruction in consideration).

+US Bank Tower: Originally devastated and completely gutted by a massive amount of Yoma (and the consequent ‘flush out’ operation realized by heroic Fictions and the LAPD), it is now home of the local offices of Stingray Industries.

+Disneyworld, Universal Studios Hollywood:
They are now outposts of the Kingdom of Orlando. Although they maintain function as theme parks, most (if not all) employees must go to the Kingdom to be screened and trained as official members of the Kingdom Of Orlando’s military.

+Los Angeles River: Many air and space vehicles made their final descent on the River during the 23 Hours, and even now it still is somewhat of a scavenger’s paradise, occasionally finding a rare piece of equipment among the hundreds of crashed vehicles. A newly popular underground street race goes down the River, avoiding the hulks.

Locations in Los Angeles created Post-Vanishing:

+Caritas: Built by an Alternate version of the demon Lorne (who is not as ‘burnt out’ as the canon post-‘Angel’ series Lorne), it is no longer an underground place. Located on Figueroa Street, Caritas is five-star, high-class, reservation-only and catering to everything Fiction, supernatural or otherwise. It is a ‘neutral zone’ as well, this enforced thru magic, high-tech and some rather nasty bouncers (it is the only restaurant in the world with a Claymore in the payroll). After some rather… *bad*…. experiences for Lorne, Caritas no longer has a Karaoke night (and asks all clients to avoid singing, humming or do anything music-related in the premises).


Right....my hometown is 'pretty distinctively acid(trip)' therefore *not* a complete drekhole. Post-V LA however.......*stares at Caritas writeup*......*shakehead* ........Hofrell. One would assume that a certain private investigations concern has been forced to find alternative accomodation........say, about 2 hours down the road in Sunnydale, perhaps due to the fact that the dren has just hit the air intake in sizable amounts around here?
 

Sunnydale... on this setting, I think it'll have to change (post-last season (since there's a large amount of Slayers out there), but it's not a hole in the ground-so it might be a sort of 'composite' with other earlier seasons. Many people know that it was the Hellmouth (now it's fame alone makes it a supernatural hotspot, but it's not a Hellmouth-and neither is Cleveland), and decide to either leave town, ready a hefty defense, or leave well enough alone).

I'll have to get around to that... or maybe you'll want the honors, Aquarius?
 
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In any case.....the Universal Studios property in LA is all well and good, but Anaheim is obviously 'Command & Control' after a fashion. So, with Orlando now being an actual Kingdom and all......you kind of wonder WTH happened to the lil' purple guy to say nothing of his Imagination Institute residences (probably an all-rounder research complex surpassing Black Mesa East resource capability by a damm long way)
 

The Imagination Institute is now, most definitely, a big freakin' campus outside of Epcot (the attraction in Epcot probably more of an 'open house' of sorts).

Gonna try to expand on the Kingdom soon.
 

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