Battleworld
Thanks to the Cluless virus, many worlds that didn't exist before came into being, one of those is Battleworld. While Battleworld was originally created by the Beyonder from pieces of other worlds as a place where various heroes and villains and innocents alike where brought together to fight for the Beyonder's amusement, it has become even more pieced together with even more pieces of worlds added to its make up. While primarily made of pieces of worlds from the Marvel multiverse, some others have been added and are interacting with each other.
Battleworld today is primarily home to variations of Marvel Fictions, but other groups have laid claim to areas of their own.
Battleworld is still used as a place of combat, many using it as a place to train elite warriors, have gladiator contests or a place to settle disputes by trail by combat. This is due to Battleworld being designed to promote and support combat. The only rules that are enforced, partly due to some unknown force and the established houses, are trail by combats are not to be interrupted by any third parties, the rules of such trails are simple and straight forward, stated before the fight is started. To attack another faction must be declared, although minor border skirmishes seem to slip by this rule as long as combat is amongst small numbers and does not happen often. Raiding another faction is only tolerated if done to facilities along the borders of the factions and are not common occurrences.
Other forms of combat are open, such as gladiatorial fights, border skirmishes between houses, raids on mining and other resources. However open war must be declared, no sneak attacks are allowed. Sneak attacks include using stealth to move units into areas and attack without warning. The use of mines is only allowed for defense of important facilities in a limited numbers, and never used to blockade cities.
Also combat in civilian areas is forbidden and avoided if at all possible. Military, scientific and similar type facilities are to be built away or with a buffer zone between them and any civilian areas. Arenas are exception to this rule, but must be designed to be able to contain any potential powers that could destroy large areas. Brawls that do not lead to serious property damage or risk to civilians are allowed but dealt with by local authorities quickly in civilian areas.
These rules while enforced by the factions of Battleworld, are also enforced by an unknown force, that manifests in bright lights that will stop the rule breakers after they take the action that breaks the rules. This stopping can be merely immobilizing them and allowing the victims attack the attacker, or disintegrating the attackers slowly and painfully, leaving their equipment and gear for the victims to claim as their own.
There are several major players on Battleworld currently, House of Iron, based on ideas from Tony Stark, a technological wonderland with advanced technologies, protection and knowledge, but lead by an AI left after an Alternate of Tony Stark disappeared.
Temple of Vishanti, home to magic users originally lead by a variant of Sorcerer Supreme Dr Strange, is situated on a series of 6 islands in a circle west of the main continent.
The Spider-Guild, also known as Spider-Island, although not really an island, with large urban built up areas with tall buildings and towers to allow easy web swinging, although parts of it is war torn and being rebuilt after disastrous encounters with Symbiotes. Many members of the Spider-Guild are spies and an unknown amount are found in other houses, always watching and looking out for the Guild's interests and potential trouble that can cause countless loss of innocent lives.
Asgardian Republic is home to many displaced Asgardians, and descendants of those originally brought to Battleworld, living as they did before, with their warriors enjoying the chance of fairly constant combat. The whole of the Republic is covered in unmelting ice, which can make the area unhospitable to non-Asgardians if not in one of the cities.
Patriot Garrison, north of the Spider-Guild, is made from the shattered pieces of an alternate Earth where Howard Stark was shot instead of Dr. Erskine. The Patriot Garrison looks and feels very much like the United States in the 1940s and 1950s, although with some advanced technology, but not as advance as the technological advancement was slowed greatly without the influence of Howard Stark, and later his son Tony. The Patriot Garrison is more about manpower than firepower, with an abundance of Super Soldiers thanks to Dr. Erskine living and able to produce more of the super soldier serum.
Gamma Horde, a land of deserts and rocky mountains, and some gamma irradiated areas such as the Green Desert, home to tribes of Hulks, who were once united but now a scattering of tribes that fight amongst themselves but do come together for short periods for various reasons.
Pyramid X is a desert area ruled by an alternate of Apocalypse, a land for mutants with advanced genetic engineering combined with Celestial technology. Styled on Egyptian aesthetics, this strict kingdom can be a haven for mutants, if they follow the rules.
The Kingdom of Wakanda, is based on Wakanda, as a part of it was taken to Battleworld. Just like Wakanda on Earth, they are technologically advanced, based on Vibranium technology.
Besides these factions, each area has resources that helps each faction function, such as vibranium in Wakanda, small amounts of adamantium and vibranium and plenty of other exotic materials such as palladium, in House of Iron, Uru in the Asgardian Republic, etc. While these resources can be found in other parts of the planet, other resources are also popping up, such as dilithium, Tiberium, small amounts of beskar, and other materials from other Fiction universes are found in limited quantities in various locations. An interesting fact of these locations is there is a fixed amount, and once it runs out, it slowly replenishes over time. The leading theory for this is with limited locations it promotes skirmishes or gladiator trial by combat for mining rights to the locations, promotes factions to stay and develop technology based on the material and test it in various gladiator trials and combat.
House of Iron
A Suit of Armour around the World.
House of Iron
Capital: Armoured City
Leader: Chief Executive Officer, Stark Prime, AI
Highest Elevation: 3,333 feet (top of new Stark Tower)
History
When Stark Tower was first forcefully brought to Battleworld by Maestro, it wasn’t as large an upset for Tony Stark as some might assume. Imprisonment and dire stakes are what first made Tony put hammer to metal and forge an Iron Man suit, and from this tragic situation, a new Age of Iron would rise. For a time, while The Battleworld was being forged by war…the House of Iron stood as a shining beacon of hope. Innovation and betterment were the only missions of this safe-haven. Enemies were faced on the battlefield, but many foes were turned to friends when shown the wonders of Stark Tech and the safety of dwelling in the Armored City.
Much time passed, and innovation allowed for surprisingly long life-spans. The aging Tony Stark grew more and more reclusive, often disappearing into Stark Tower or off on “Diplomatic missions” for months, if not years. Following a tragic accident during an Extremis experiment, which nearly levelled an entire territory, Stark Prime (the official AI simulacrum of Tony Stark) announced that automated protocols had been enacted and he would be acting CEO for the foreseeable future. Additionally, all Stark Technology suits’ OS shifted overnight from being J.A.R.V.I.S. assisted to Stark Prime monitored.
There remains a strong belief that all other Houses could be improved with the addition of Stark Technology. However, that technology comes with the price of Stark Prime as an ever-present failsafe. Sadly, not everyone has been open to the idea of a Stark on their shoulder. There is always hope that with time they will see the advantages of a world united under the banner of the House of Iron.
SYSTEM OF GOVERNMENT
Technocracy – Since all citizens of the House of Iron are also counted as employees, the country itself is run as a business. Voting participation is a constant 100% as it is done via the company issued Stark-Suits in exchange for OS upgrades. An elected board of directors function to enact the will of the people while committees and consultative bodies assist with planning and communication. All of it assisted and overseen by the Chief Executive Officer.
Current State
Thanks to Cluless virus and many alternates of Stark Industries, House of Iron has seen some sudden influx of innovation or acquiring technology, sometimes by purchasing, stealing or other means to add to its forces and knowledge, especially any Stark Tech it doesn't already have. Although House of Iron is wary of any nanotechnology puts any found under extreme scrutiny before using any.
Territories
The House of Iron takes up a wide stretch along the lower section of the main continent, with the Spider-Guild north of it, the Kingdom of Wakanda to the west, Asgardian Republic to the East. The southern border is unclaimed wild lands at the moment, with occasional raids from roving gangs searching for resources.
Extremis City - The former workshop for Nanotech which has been corrupted by the Extremis project, now a somber monument to a failed experiment.
Stark Expo - A year-round exposition of where the brightest humans of House of Iron pool their resources, share their collective vision and attempt to spark a light for a brighter future.
Armoured City - The most protected area of the House of Iron. Base of operations for top researchers and innovators in the iconic Stark Tower, similar to the one found in the Marvel Cinematic Universe. The capital of House of Iron
The Ten Rings - not much information known, a military facility with Chinese design aesthetics
Avengers Compound - A now-abandoned base of operations for the disbanded Avengers team. Structures which have been deemed stable are now primarily utilized for storage.
Palladium Mines - Palladium is important element which help powers Arc Reactor Tech.
Iron Mongery - An industrial Armour Forge. Utilized to keep a steady supply of suits, replacement parts and other innovations to better the lives of all who reside within the House of Iron.
Bleeding Edge Complex - Security Clearance required
JARVIS Mainframe - The server warehouse of Just A Rather Very Intelligent System (JARVIS) which assists in the daily functions, scans and subroutines of all connected tech.
Stark Prime
To whoever is reading this,
None of us asked for this. That seems a little “teenage dream journal”-ish but it’s true. The Battleworld shouldn’t exist and yet here we all are…stuck on a world with infinite possibilities where all we choose to do is fight.
I’ve looked to make the best of it, wrap a suit of armor around my little slice of paradise. We’ve made our people better, stronger, faster, more capable of flight thanks to jet-boots…that kind of thing. I’m no expert on utopias, but all things considered, I am proud of the direction we’re headed. If my daily analytic scans of the populace are accurate (and they always are) then it seems like the mind-blowing tech and super-suits are making life easier.
We’ve had some bumps along the road. Big bumps. “Everything exploded and the forces of evil are at our doorstep” bumps. But we keep moving. We grow and we learn. We push back against those who look to destroy what we have worked tirelessly to create.
I know that many of you are afraid of what’s coming next. I hear every worry you have. I see every tear you shed. I am always with you, in the dark moments and in the light.
If we can control ourselves, if we can keep a level-head, and if we can all join together as one… We MIGHT make it off this little space-rock.. OR maybe we’ll blow it all halfway to hell and I’ll just be a chipper little voice in someone’s helmet saying “I told you so”.
The choices are yours, try to make some good ones.
XOXO —- Stark Prime
NOTE DICTATED BY VERIFIED AI SIMULACRUM END NOTE
CHIEF EXECUTIVE OFFICER
The highest-ranking executive of this corporate territory. Manages operations and resources of the company. Responsible for high-level strategy and company growth. Is the main point of communication between other levels of executives and the overall “face” of the organization. Elected by the board and shareholders (citizens).