The Longest Night - Act Two
Deeper into the Tomb
Lead by the swamp gobber the party explores further into the tomb. Most of the rooms hold little of interest. In one they find a small number of silver coins dating from the old Orgoth empire but beyond that there is little else. Eventually they come to a somewhat larger room. In the middle of the room are two large rock formations and searching between the rocks Mericus finds the body of what appears to be a gobber. While he examines the body Linc searches the rest of the room and manages to find a secret door at the back of the room.
While Ethradan moves to help Linc try and open the door Mericus takes a closer look at the body. Poking out from underneath the body he notices a leather pouch. Reaching for it he's suddenly enveloped by a number of tendrils that drop from the ceiling!
Vallan, who had been keeping an eye on Bork rushes in with his bow drawn to help the mage. A couple of shots with his bow are enough to force the tendrils to loosen their grip on Mericus. Free of them he turns around and with his crossbow launches a bolt straight up. Hitting the creature dead on it drops to the ground unmoving. Making sure it's dead Mericus reaches for the pouch again.
Inside he finds some dried up meat and a vial full of liquid. Examining it closer he is able to tell that it's magical. When he takes a sip his fingers and toes tingle but beyond that he can’t tell exactly what sort of potion it is.
The commotion over, Ethradan and Linc return to trying to open the door. Suddenly they hear Vallan curse. In all the excitement Bork has run off. They convince Vallan to let him go and the three of them set to work on the door. It proves harder than they though but eventually they get it open. Following it to the end they come to another door that proves just as difficult to open. A short while later they're through the door and standing in a dense patch of swamp.
Finding little else outside they mark the spot for potential use later and make their way back into the tomb. There was a tunnel they haven't explored yet and they want to check it out before leaving.
Following the last tunnel leads them to a large sand filled cavern with small pond at the far end. Pulled up on the beach is a small canoe made of woven reeds. Peering in the boat Ethradan notices four water skins as well as a number of other items. Trying to figure out what’s in the water skins he takes a sip of the liquid, and nearly vomits up his stomach contents. Making a vexed sound the elf throws the skins against the wall of the cave and decides to try using the boat to reach the tunnel opening he had noticed at the far end of the pond.
While testing the boat’s sturdiness Lincon and the other have noticed a number of gold coins as well as a dagger at the bottom of the pool. Lincon decides to swim to the bottom and retrieve them. By this time Ethradan has begun poling his way across the pond and Lincon dives in to the water. The once calm water suddenly erupts into splashes as a large tentacle wraps around the rogue and starts dragging him to the bottom!
Leaping to action Vallan and Mericus ready their bows while Ethradan turns his boat around. With the three lobbing arrows at the beast it quickly releases Lincon who swims to the bank. Peering over the side of the boat Ethradan becomes the next target. The large tentacles burst from the water and wrap themselves around the elf. His struggling proves ineffective as he’s pulled from the small craft into the water. He begins to worry he may drown as he’s pulled farther down. However a couple more arrows from his companions and the squid ceases moving. Freed he takes a stab at the body to make sure it’s dead and then heads for the surface.
(After the fact I realized I should have imposed some sort of penalty for shooting into the water. I couldn’t find anything about that though in the PHB. I’m not sure if it would be cover or what. Oh well, it would have been nice to actually put them in a little danger this time. Three fights and not one of them took any damage. They were afraid they were going to drown though.
)
Once again Lincon dives to the bottom to search for the treasure. This time Mericus follows. After a short search Lincon manages to find the dagger while Mericus finds a number of the coins. Returning to the surface they examine their find. The coins are gold with the ancient symbol of the empire. The dagger is made of black steel and is inlaid with runes. After being examined by the mage it is shown to radiate magic. Pocketing it for now Lincon and the other decide to rest here in the secret tunnel they had found. Reasoning that they can close both ends and remain relatively safe they head back towards that cavern. The hour is late and none of them wish to travel all the way back through the swamp at night. A short while later the group sets a watch and drifts off for the night.
(To be continued)