deathvango
First Post
Hi,
I'm currently running a campaign where my players managed to successfully steal a small sailing ship and are soon going to be searching for a crew to help man it if they manage to lose the fleet currently after them.
So now that you know the bare-bones background of what is going on in the world, on to my questions.
a) Are their any defined rules as to how much hireling/services cost?
b) If not, what would be a fair price to pay per day? (the players are currently around level 2 with the appropriate amount of gold they would normally have)
The crew would not have any real combat potential, I plan on just making them minions for combat purposes, their main purpose is just helping to maintain the ship effectively. So they wouldn't leech experience from the players and would mostly be available for role-play purposes and ship vs. ship sequences, if any of that would make an impact on the cost.
I'm currently running a campaign where my players managed to successfully steal a small sailing ship and are soon going to be searching for a crew to help man it if they manage to lose the fleet currently after them.
So now that you know the bare-bones background of what is going on in the world, on to my questions.
a) Are their any defined rules as to how much hireling/services cost?
b) If not, what would be a fair price to pay per day? (the players are currently around level 2 with the appropriate amount of gold they would normally have)
The crew would not have any real combat potential, I plan on just making them minions for combat purposes, their main purpose is just helping to maintain the ship effectively. So they wouldn't leech experience from the players and would mostly be available for role-play purposes and ship vs. ship sequences, if any of that would make an impact on the cost.