der_kluge
Adventurer
die_kluge said:A very good definition of the "Skaff effect" can be found here.
http://www.wizards.com/dnd/article.asp?x=dnd/md/md20020228e
The relevant section for the lazy folks:
Another interesting section. In fact, the entire article is a good read, and should be required reading for every d20 publisher.
(emphasis mine)Ryan Dancey said:The other great effect of Open Gaming should be a rapid, constant improvement in the quality of the rules. With lots of people able to work on them in public, problems with math, with ease of use, of variance from standard forms, etc. should all be improved over time. The great thing about Open Gaming is that it is interactive -- someone figures out a way to make something work better, and everyone who uses that part of the rules is free to incorporate it into their products. Including us. So D&D as a game should benefit from the shared development of all the people who work on the Open Gaming derivative of D&D.
After reviewing all the factors, I think there's a very, very strong business case that can be made for the idea of embracing the ideas at the heart of the Open Source movement and finding a place for them in gaming.
Could it be that D&D 4.0 is already written? That, all the d20 publishers have essentially already created D&D 4.0 through the d20 license?