greenslime said:
Except that 3.0 power attack benefits finessing TWF more. Their average damage increased disproportionaly, increasing their likelihood for a cleave compared to a Two Hander. I like the 3.5 change.
In terms of total average damage bonus from the feat - yes. So what? You still did less total damage per hit, which means that you were less likely to get cleaves, which in turn were less likely to generate additional cleaves.
What the feat was
actually for was still encouraging cleaves - and TWF still sucked for that because your damage per hit was still lower.
1> I don't care if TWF people get something cool - their combat style suffers penalties in absolutely everything they ever do except when they benefit from static damage bonuses. The style doesn't make any
sense unless you give them some static damage bonuses.
2> Power Attack + Cleave is still better in the hands of a two handed weapon user than it will ever be in the hands of a TWF user.
What's the problem? Even if it were strictly superior in all ways for a TWF user - which it is not - why would that be a
bad thing?
MR said:
The main power of Monkey Grip was, by the way, not giving you an average +2 to damage. It was allowing you to gain reach with a weapon you use in one hand.
Longspear in the right, Large Metal Shield in the left. This was worth a -2. (if the shield is not enchanted, compare it to using expertise -2 attack / +2 dodge, plus gaining an average 1 point of damage and 10 foot reach).
Since we are talking 3.0 here - the Heavy Lance is a medium martial reach weapon. The Kusuri Gama is a medium exotic reach weapon. Either one can be used one handed without investing two feats and suffering a net total of -2 to-hit.
In 3.5 we can simply use any small reach weapon one-handed. If you take an exotic weapon proficiency in that small weapon the penalties go away (probably, depending of course on how you read the 3.5 weapon size rules that flat forbid you from fighting with any weapon smaller than a housecat).
In either case - using Small Sized Objects as weapons can allow us to hit things 10 feet away with less penalties than a Monkey Gripped larger weapon. For example: a Kusuri Gama backed up with 3 feats (EWP: KG, WF: KG, and Power Attack) does 3.5 damage at +1 to-hit, or 5.5 damage at -1 to-hit (your choice). A Monkey Gripped Spiked Chain backed up with 3 feats (EWP: SC, WF: SC, and Monkey Grip: SC) does 5 damage at -1 to-hit.
The only time it was even vaguely worth considering is when you were upgrading a long sword (4.5 damage) to a Greatsword (7 damage). A feat for -2 to-hit and +2.5 damage
all the time actually still sucks. But at least you were getting a betting deal than Power Attack for those first 2 points of attack bonus. Not worth doing - but better than any of the other crap you could do with that waste of time feat.
-Frank