arscott said:The sisters of lament are two banshee-like henchmen of the Prince of Frost. They're presented as a Level 24 elite soldier and striker, so they make a great encounter on their own.
However, to go along with the Prince of Frost (A level 31 solo), they also present level 30 minion versions of the sisters with distilled versions of their elite-incarnation powers, a new power they can use in tandem, and a mechanism that allows them to respawn while the Prince of Frost is still alive. This seems like a great mechanism for Big Boss plus Minions.
I read the minions as being there with the sisters, not as replacements really. There can be many of each and if they all start to cry with lament, things get dicey. I can see a Court with the Prince of Frost, his two Sisters of Lament and their many lovers.
Yeah that is how I read it as well, I quite enjoy it. I have always run RPGs like that so nice to see mechanics using this viewpointWhile you can use the crunchy stuff anyways you like of course, there are only two sisters serving the Pale Prince. The first set of stats are intended when the PCs encounter the two sisters without their Prince, and the second set of minion stats are intended for when the PCs encounter the sisters AND the Prince together.
I have a hard time wrapping my head around this idea, of conditional stat blocks, but I think I'll like it when I get over my own reluctance to leave old gaming habits behind. It's a pretty big paradigm change, I think, to go from old school stat blocks which seemed to represent the way the beasties actually worked (game rules = physics/biology) to the new wave of stats being only a means to an end, being part of the "scene" rather than being independant of it.
If a 4e monster is alone in the woods, does it have stats?![]()