As Sarenax's faculties return, he surveys the scene to see the corpses of all their enemies. He smears his hand with what blood is left unfrozen on Hertrud's corpse then smears it along the blade of his scythe.
"Death has claimed these foes, praise to the Raven Queen," the cleric intones, glistening like obsidian with frost from Kylek's blizzard. Reaching into the large pouch on his hip, he draws a jet black cloth embroidered with a raven's head, using it to first wipe the blade and then his hand. "Death be brought to all enemies of Her Majesty with haste, that she may sit in judgment over their souls." He lifts the soiled cloth high and half-bows his head with this statement, then gathers the cloth into his hand and stows it in the bag once again. Then the scythe's blade snaps back next to the handle and the massive dragonborn sheathes it over his shoulder.
Once his ritual is complete, Sarenax turns his attention to his companions' wounds, calling on the Raven Queen to mend them.
[sblock=Healing]Alright, time to break out the healing. You guys are tough - I didn't heal anyone during the course of that fight!
Of course, if you'd rather not spend the surges or whatever, just say so and ignore these results.
Healing Word 1:
Batin: 6d6+5+41=69; Sarenax: 5d6+5+37=57. Batin has 151/165 hp and 8/10 surges, Sarenax has 121/142 hp and 7/9 surges (assuming my regen stops immediately after Hertrud drops, ie before my next turn). Cov, let me know about the regen thing - your call as to when it cuts out.
Healing Word 2:
Kylek: 6d6+5+32=54; Kalas: 5d6+5+56=74. Kylek has 109/124 hp and 12/14 surges, Kalas has 197/197 hp and 9/11 surges.
Healing Word 3:
Anostor: 6d6+5+45=76; Massacre: 5d6+5+25=52. Anostor has 180/180 hp and 12/13 surges, Massacre has 102/102 hp and 5/7 surges.
Alternatively, if we took a short rest before I did any healing all of this would heal the max amount, which would leave Batin at 164/165, Sarenax at 136/142 (assuming no regen), and everyone else at max hp. We'd need a second short rest for me to get my healing words back, of course. I'm fine either way - I think these rolls show that I've got a lot of healing to throw around in a fight, so missing ~20 hp for a couple PCs isn't a big deal.
Lastly, I'll switch Inspiring Strike for Promise of Victory during our short rest.[/sblock]
[sblock=Sarenax]
Sarenax the Reaper- Male Dragonborn Cleric 21
Initiative: +13, Passive Perception: 25, Passive Insight: 30
AC:37(39), Fort:32, Reflex:31(33), Will:31 -- Speed:6 (8 when bloodied)
HP:
121/142, Bloodied:71, Surge Value:37, Surges left:7/9
Action Points: 1
Aura: Astral Vibrance. Bloodied enemies starting their turn within 5 squares take 2 radiant damage.
Powers -
Righteous Brand
Priest's Shield
Strengthen the Faithful
Astral Wave
Promise of Victory/Inspiring Strike
Blinding Light
Bastion of Health
Channel Divinity (Death Knell)
Healing Word [ ] [ ] [ ]
Dragon Breath
Oath of Enmity
Second Wind
Divine Power
Wrath of the Faithful
Indomitable Spirit
Angel Ascendant
Bless
Mass Cure Light Wounds
Angelic Presence
Divine Armor
Cord of Divine Favor
Ruby Scabbard
Cloak of Displacement
Black Feather of the Raven Queen
Gloves of the Healer
Obsidian Steed
Conditions:
+2 item bonus to AC and Ref until hit.
Full character sheet[/sblock]