Does anyone have a system for adjusting the CR of a creature who is wounded? I realize that a creature fights just as effectively whether he has 1hp or a 1000hp. That's part of the problem. However, I believe that the system is assuming that a creature will remain 'on camera' for a certain amount of rounds based upon his hit points lasting out. So, if a creature only has half his hit points when the Party encounters it, and they are not using up as much of their resources as they should against, what effect does that have on its CR?
Here's what I have going on:
The Party is about to encounter a dragon wounded in a fight with a competing adventuring group. The group was decimated, but the dragon lives on with about half his standard total. The dragon in question is an Old Black, normal CR 16.
Any thoughts?
Here's what I have going on:
The Party is about to encounter a dragon wounded in a fight with a competing adventuring group. The group was decimated, but the dragon lives on with about half his standard total. The dragon in question is an Old Black, normal CR 16.
Any thoughts?