CR for modified tauric opponent

Doug McCrae

Legend
What CR is this opponent? I modified the tauric template a bit, just adding 1HD to the manticore's 6HD rather than adding both medusa and manticore HD together (which would've been too monstrous for my requirements). I was thinking CR 9.


Tauric Medusa-Manticore Barbarian 1

Large Monstrous Humanoid
Hit Dice: 7d8+1d12+56 (94hp)
Initiative: +1
Speed: 40 ft., fly 50 ft. (clumsy)
AC: 20 (+6 natural, +4 barding, +1 dex, -1 size)
BAB: +8/Grapple: +19
Full Attack: Falchion +15/+10 (2d6+10) and 2 claws +12 (2d4+7) and snakes +12 (1d6+3+poison) or 6 spikes +8 (1d8+3) or composite longbow +9/+4 (2d6+7)
Space/Reach: 10 ft./5 ft.
Special Attacks: Petrifying gaze, spikes, poison
Special Qualities: Darkvision 60 feet, rage
Saves: Fort +13, Ref +6, Will +7
Abilities: Str 24, Dex 12, Con 23, Int 12, Wis 14, Cha 17
Skills: Spot +13, Listen +8, Move Silently +4, Intimidate +14
Feats: Multiattack, Ability Focus (gaze), Improved Toughness
Challenge Rating: ?

Poison (Ex): Fortitude DC 19. Initial 1d6 Str., secondary 2d6 Str.
Petrifying Gaze (Su): Fortitude DC 18 negates
Rage: 1/day +4 str, +4 con, +2 will, -2 AC. Lasts 12 rounds.


The monster is the enforcer for the Sharn crime gang Daask in my Eberron campaign.
 

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