Mustrum_Ridcully
Legend
You mean, like the party´s Fighter?Thanee said:Dominate does only work with a creature of the appropriate CR around, and can be dispelled.
Bye
Thanee
And you can banish summoned creatures with the appropriate spells ...
You mean, like the party´s Fighter?Thanee said:Dominate does only work with a creature of the appropriate CR around, and can be dispelled.
Bye
Thanee
MM2 said:Aura of Retribution (Su): This effect is always active in a 30-foot spread centered on the Jovoc. Whenever the creature takes damage form any source, every non-tanar'ri within the area immediately takes an equal amount of damage. A successful Fortitude saving throw (DC 15) halves the damage. (For example, if an opponent deals 12 points of damage to a jovoc, that opponent and every other non-tanar'ri within 30' also immediately take 12 points of damage, or 6 points with a successful fortitude save.) Regardless ofthe source of the damage to the jovoc, the damage dealt to non-tanar'ri by this effect is not subject to negationor reduction because of resistance, immunity, damage reduction, spell resistance, or the like.
Pax said:And especially since THESE Jovocs are Summoned, so they won't die ... they'll all just Coup De Grace their own selves - or something to that nature - to deal lots of retributive damage. ^_^
Were I a cleric-type, I'd do that with a Mass Harm or similar. "Oooo, look, eight Jovocs within thirty feet of you - I'll cast this ONE spell, they'll fail their saves voluntarily and each take 150 damage ... sucks to be you!" ^_^
But I'm not, so, oh well.
Geoff Watson said:Just allowing any creature of a certain CR or less is very foolish on behalf of the DM. I'm amazed that these grossly overpowered suggestions are being considered at all.
Why bother yourself with adventuring?
Just summon a few adventurers and get them to adventure on your behalf.
Geoff.
Pax said:But yes, encoutner-wise, a bunch of Jovoc "Frenzied Berzerkers" and an evil Cleric or two to keep 'em alive afterwards, woul be VERY nasty, indeed.
Yeah, but he has a save. Summon spells always succeed, normally.Mustrum_Ridcully said:You mean, like the party´s Fighter?