Adamantine: ...Adamantine is so costly that weapons and armor made from it are always of masterwork quality; the masterwork cost is included in the prices given below....
Code:Type of Adamantine Item Item Cost Modifier Ammunition +60 gp Light armor +5,000 gp Medium armor +10,000 gp Heavy armor +15,000 gp Weapon +3,000 gp
Good oneTatsukun said:Well, you can't make an admantium sword unless you are playing Marvel Superheroes.
/smartass
That's what I figured but I think you forgot to divide the 3050 by 3 so it would cost only about 1016 gp.Tatsukun said:Now, to make an Adamantine greatsword, you have to pay for . . .
The sword (50 Gp)
and the Adamantine component (3,000 Gp)
Total = 3,050 Gp
You don't have to pay for the masterwork component, because it's included in the price for the Adamantine. The DC to craft it is the same as a normal masterwork greatsword (20).
Just for perspective, let's say you are just making the DC. That is ...
Your check (20) times the DC (20) for a total of 400 Sp / week.
At that rate, it will take you 77 weeks to make the sword. Long story short, no PC can realistically make anything with the craft rules within the timeframe of a normal game in 3.5 DnD.
Sorry!
-Tatsu
Good suggestion. I plan on taking Craft Wondrous at level 9 and Craft Weapons at level 6.Patryn of Elvenshae said:So, before starting on a fancy armor creation binge, you might want to find someone with the Craft Wonderous Item feat, and have them make you some Tongs of the Armorsmith - (+2 Circumstance bonus for being MW artisan's tools, +10 Competence bonus to Craft (Armorsmith) checks, for a rough price of 10,000gp).
In that case, you can reduce the time to just under 38 weeks using the first method, and just under 32 weeks using the second, assuming you don't add another skill point to your Craft skill.
EDIT: Sorry, extra 0 on the Competence bonus item.![]()
You stiil need to make a craft check.jRocket said:Or you could just hire an NPC Wizard to cast the fabricate spell and boom, there it is.
Patryn of Elvenshae said:... Now, the question is where does the extra money for the admantine part of the sword come in? For a sword, that's 3,000gp worth of progress you need to make, of which 150gp is the Masterwork component.
...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.