Craftsman Core Class

That looks like a winner to me. I don't really see them having a penalty to anything, they are an phsycial, thinking class so really all three types of saves are in some way actively used by them.

I never did get around to coming up with that table related to amount of money they can make in a city of a certain size. Do you remember what we were thinking of doing?
 

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It dealt with owning your own shop. How in the bigger cities your shop would be bigger and make more money. Something like that.
 

Ok, now I think I know what we were doing.

town size____________GP Limit__________Maximum Customers Per day

Thorp_______________40 gp____________2
Hamlet______________100 gp___________8
Village_______________200 gp__________40
Small Town___________800 gp__________90
Large Town___________3,000 gp_________200
Small City____________15,000 gp________500
Large City____________40,000 gp________1200
Metropolis____________100,000 gp_______2500

Ok so this looks a little bit scary. Perhaps these numbers need some serious tweaking, or perhaps, we simply need to understand how this relates to size of shop and number of employees required. Then again, maybe we don't want it at all.
 

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