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D&D 5E Crazy Ideas 5E Should Not Adopt

TarionzCousin

Second Most Angelic Devil Ever
How far is too far? ;)

1. To speed up combats, all fights are decided by one d20 roll. If you hit, you win.
2. All DC's are 15... Always.
3. Elves are better than all other races at everything.
 

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Piratecat

Sesquipedalian
Halflings are so fat they need to be carted around in dungeon carts.

All demi-humans besides humans are considered monsters and are killed on sight.

Instead of dice, each game ships with a cat. If the cat knocks over your miniatures, your character takes damage. If the cat ever dies, you need to buy another copy of the game.

D&D will borrow from Dragonball Z. No wizards can cast spells unless the player grunts and make hideous grimaces for 1 second per spell level.
 
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Kingreaper

Adventurer
I considered posting a thread like this on the WotC forums, but thought it would be edition-war bait. However, with Piratecat watching out, I suspect no-one wants a vacation off the end of a plank :p.

9) Everything that isn't explicitly created by a spell obeys the laws of physics exactly. Including dragons.
10) Instead of HP, you have Jenga blocks
11) Instead of weapons, the equipment section has a large list of sex-toys. They still list the damage dice.
 

hanez

First Post
I just thought it was funny, but its rude to hijack someone else's topic. So Ill add some more genuine ideas to continue on with his topic :)

12 - Whenever combat takes place, players have to actually compete in combat, LARP style

13 - Drop fantasy races for something younger fans will relate with, bye bye dwarf, elf, halfling. Make room for teletoons, muppets, pokemons, and igglepiggle.
 

Kingreaper

Adventurer
14- Whenever they wish to cast a spell, the player must demonstrate a magic trick. If the GM can work out how it was done, the spell fails. They must use a different trick each time.
 

Lanefan

Victoria Rules
15 - All rolls, for everything, are on a d7.

16 - All characters are rolled up at 30th level. The first to get level-drained to 0th-level wins.

17 - Accountant is the most powerful core class. Lawyer is second. All other classes must bow before them, particularly when it comes time to divide the party treasury.

18 - There is no real money, only virtual credits; and no functional record is kept of how many of these credits any given person has to their name at any given time.

Lanefan
 

Kingreaper

Adventurer
19) While ability scores are pointbuy, there is still a random element to character generation, as you roll 1d20 to determine your starting level.
 

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