pawsplay
Hero
Any humanoid slain by a wight becomes a wight in 1d4 rounds.
Say you have a wight/sorcerer 6, and it casts fireball on a roomfull of commoners. Has it suddenly created a dozen or more wights?
Any humanoid slain by a wight becomes a wight in 1d4 rounds.
Say you have a wight/sorcerer 6, and it casts fireball on a roomfull of commoners. Has it suddenly created a dozen or more wights?
Say you have a wight/sorcerer 6, and it casts fireball on a roomfull of commoners. Has it suddenly created a dozen or more wights?
Creating Undead Spawn: Many undead have the ability to create spawn ... simply by slaying their victims. Presumably, the undead must have drained at least one of the victims ability scores or bestowed at least one negative level for this death to occur. (For instance, a wight that pushes a gravestone over on an enemy, killing it, shouldn't expect to gain a new wight servant from the victim's remains).
To take a broader view, undead propagation might be regarded as an infectious disease...
I doubt it. The description just doesn't take into account that there may be other ways for wights to slay humanoids than by using their default attack.Wights and spectres do fall in the realm of cursed undead. So I really don't know what was intended.
SRD said:Advancement: 5-8 HD (Medium)
I agree that this is probably the intent. It just fits better and makes more sense, thematically.I doubt it. The description just doesn't take into account that there may be other ways for wights to slay humanoids than by using their default attack.