Camelot
Adventurer
I am trying to create multiple monsters with multiple resistances and vulnerabilities. The DMGs don't have any guidelines in the monster creation sections about how much resist/vulnerable to give a monster, or how much is too much. Does it balance out if you provide an equal number of both? How do you think I should go about creating monsters with resistances/vulnerabilities?
PS: Don't tell me not to do it. My players have asked me to give them more of that, to make their typed attacks more meaningful in their eyes. I need to figure out how to do it.
PS: Don't tell me not to do it. My players have asked me to give them more of that, to make their typed attacks more meaningful in their eyes. I need to figure out how to do it.