Creative Exercise: The Sovereign Dominion of Eyros

Well, if I may pontificate freely, I think part of the reason for that is, simply, that the more detailed the world became the more people became invested in it, and the easier it became for a new detail to unknowingly clash with what earlier details had said. I wouldn't call this a 'failure of the exercise', merely an inevitable side-effect.

That said Creative Exercise 2 fell apart, it seems to me, because its creator begain with a big, fairly elaborate idea of what he wanted.
 

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Rhialto said:
Well, if I may pontificate freely, I think part of the reason for that is, simply, that the more detailed the world became the more people became invested in it, and the easier it became for a new detail to unknowingly clash with what earlier details had said. I wouldn't call this a 'failure of the exercise', merely an inevitable side-effect.

Certainly. But the fact that it may have seemed inevitable doesn't mean we have to allow it. ;)

That said Creative Exercise 2 fell apart, it seems to me, because its creator begain with a big, fairly elaborate idea of what he wanted.

Yep. I saw the first few posts, and decided right off the bat not to particiapte. I'd love to see him try again, starting off with a map, but he has to go into with no preconceptions, or it won't work.
 

And now a contribution, since we don't actually have one on this page yet. ;)

A very few humans, orcs, and half-orcs develop abilities very similar to those of the paladins. These individuals are not called to duty by any religion, however, but instead serve as loyal warriors and protectors of whichever House they hail from, as though their royal blood and faith in their family was itself empowering them. In all recorded history, these "Soldiers of the Blood" have only come from the Pillars, but unconfirmed urban legend constantly speaks of them coming from lesser Houses as well.
 

I followed the thread closely over the last days and there weren´t many contributions. The most active people weren´t able to contribute, but wanted to do something in the meantime. That were my observations at least. The whole dino stuff on my side were thread bumps. It seems that the contribution speed has accelerated now, so it works normally again.

If you meant the earlier discussions, I think that every one of them was necessary to establish some design guidelines.

The project so far worked great and is still going strong.
 
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Khorod, my description of the howdah being set up by its riders (broken into 11 pieces, the 12 men setting it up in 10-30 minutes of work, no magic needed) was not a contribution, just and extrapolation. The howdahs on the gundabahs though, with their 2-story tower setup, was a contribution though.
 

Contribution:

The martial inclined monks of Eyros (I mean the ones who are the monks of the PHB) follow one central philosophy, that is derived from several sources and religious texts all over the world. They took from xalerian asceticism, elven mysticism and lizardmen connection to nature, shamanism and the good old orcs desire for fighting. The major influence were the techings from the lizardmen of Kohl´Tass, who contributed major parts of the philosophy and the martial art "Nature´s grasp". That technique became the foundation for the Dragon´s Way martial art practised by monks, today.

The monk´s way of life was formulated by the first monk, a human named Khyatil, a 1000 years ago, who was the first to combine the original lizardmen teachings with other philosophies.

A sentient being is made up from many parts, blood, bones, muscles. organsetc.. It is the same with the world. The world is composed of many parts that all work closely together, so the world is like one being, too. There is a connection between evrything and people are able to use this connection.
Mastering one´s mind and body is essential to enlightenment. If you are master of your own, you are able to use these connection between you and the other parts of the world and master your surroundings.
The monk´s martial discipline, meditation, a strict diet and general asceticism is used to master the body and the mind.

Besides this philsophy the monks often follow different religous beliefs and incorporate them in a central philosophy.
The different monasteries are sometimes at odds about certain interpretations and there is a yearly tournament in Eyrdeyn where monks of different monasteries compete and prove their point in best eyrian tradition. There is no central authority, each monastery is it´s own master.

Example for incorporating religious beliefs into the monk´s way:
The being Maia of the draconic legacy is often regarded as one of the primal souls of the world. The other sentient beings are tiny sparks of her as the world continues to grow. In death people return to the sacred lizards who are the memory of the world. The messengers are beings who achieved transcendence, beings in perfect harmony.
Taufenacht is regarded as another primal soul of the world, the one being filled with all the dark desires and lusts. People also carry a small spark of him within them. A true master seeks to purge his soul of Taufenacht and tries to be part of Maia only.

The unifying theory is mainly propagated from the monastery in Jazed´Khal. They believe that the creator is this world being and that everyone and everything is part of the creator.

The Praes Thanatos watches the monasteries closely, but realized that the monasteries are not organized enough to be a greater threat. Nevertheless, the necromancers keep a close tab on the monk´s activities, families and other loved ones just in case.
They are also a major patron of one gnomish monastery and monks from this cloister often work as bodyguards for the Patriae Sicarii and the gnome senators, when undead are not suitable, but an unarmed servant doesn´t raise an eyebrow. These are known as the Cestii Thanatos.

Monks are forbidden by imperial law to use normal weapons, because of security concerns. As most monks only show their skills in the tournaments, their fighting capabilities are not tested in war. This is an exception from imperial standard that all free beings are allowed to bear normal weapons, as the Senate felt uncomfortable, allowing an organized fighting force with their own fortress-monasteries to bear arms. To alleviate this they allowed the monks to have a selection of their own weapons, which the senate considers to be inferior.
 
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Does this fit with the earlier post on Eyrian monks? I honestly can't remember what the older one said any more, but either way, I think this one is a neat idea.
 


OK, found it for you. Post #618 by Arkhandus:


Contribution:
Long ago the Kohl'Tass taught a group of Eyrians the Discipline of Nature's Grasp, the unarmed fighting style long practiced by Kohl'Tass since they are oathbound to wield no weapons in their homeland. The Discipline emphasizes grappling and throws, as well as hand strikes, but the lizardfolk couldn't teach their human and orc disciples the claw, tail, and bite techniques. This fighting art and its introspective philosophy spread gradually in Eyros and was quickly adapted to different forms as the students became teachers, and a few small schools of the resultant martial arts have been built in various cities and towns across Eyros. The Eyrians altered the philosophy nearly as much as the fighting style, and now call it the Dragon's Way, but each school teaches its personal variation of the style and philosophy, so for instance the school in lower Eyrdeyn teaches Dragon's Way of the Bold Fist. Exercises and disciplines taught by the Dragon's Way, not to mention self-defense skills, are popular amongst the peasantry and some nobles, but teaching the art to dwarves or elves is forbidden in Eyros.
 
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