Creature Types


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Crothian said:
Being too big to really fly under your own power but can do it anyway??? :lol:

Actually, they all have hollow bones...thus the extra thick hide of the dragon. With a hollow bone structure, the dragon would be much, much, much easier to wound without its Natural Armor bonuses.

And along with the hollow bones, they must just in general be more bird-like.

But...its late...and I'm tired...so what do I know?

:D
 

Proposal

A monster in D&D is one of four basic types. The types are: Animal, Vegetable, Fungal, and Mineral.

Each monster is, in addition, of one or more subtypes. Example subtypes being: Abberration, Construct, and Outsider. Subtypes can stack, so an animated marrionette from the 7th Heavens would be a Vegetable Construct Outsider.

A native dragon would be; Animal, Dragon, Magical. Magical referring to any creature with innate magical abilities.

(Then you have slime molds, which are on the cusp between Fungal and Animal with a touch of protist to make things even murkier. :) )

Discuss.
 

I have long suspected that somewhere within the halls of every company that makes D20 products is 1 of 3 creature type generators: The dartboard, the roulette wheel and the ping-pong ball hopper, along with the instructions on how to "weight" the probabilities so that you don't have something like "Lich, Giant- Large Sized Vermin" accidentally generated.
 


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