Knight Otu
First Post
Anything decided yet?
(Why do I have the feeling that I'm the only one responding here?)
(Why do I have the feeling that I'm the only one responding here?)
Always, that's what the thread is for.Shade said:Hey there. I wasn't part of the original creation team, but perhaps you could use a "fresh pair of eyes".
Well, the official name is hellseed, vermorte I believe came from Gez. Druidaemon is mostly a joke-name (You''l notice that it is really only used in the subtitle) born from the fact that it is/was a neutral evil outsider with druid powers. Depite my attachment for that name, I guess it is the one we can drop easiest.Shade said:The first thing I noticed looking at the critter was that it appears to have three names: hellseed, vermorte, and druidaemon.
If we want to keep it OGL-compliant, we cannot use the Plane of Wood as is (though the concept is generic enough to use it), and none of the ToH2 planes seem quite fitting.Shade said:For its environment, it says that it hails from a plane of wood. Why not use the Elemental Plane of Wood (from MOTP) or one of the alternate planes from the Tome 2?
Sounds good.Shade said:For damage reduction, I like /slashing or good, or even /slashing and cold iron.
Yes, I think that sounds better than my attempt, especially as it will be easier to use than mine and the previous version.BOZ said:For the Aura, I was thinking of simply mixing plant growth with animate plants and charm monster, to make something like this: ...
Agreeing again. "Retracting instantly" doesn't work that well when talking about distances measured in miles.BOZ said:Rootlets (Su): ...When the hellseed moves again, the rootlets fall off and their effect ends instantly.
I'm for keeping the spellcasting ability.BOZ said:I’m aware that a spell list would be a good idea should we keep the druid spellcasting.
As I've said before, we might want to turn it into the standard vulnerability.BOZ said:Also, that the cold vulnerability should be rewritten.