Whizbang Dustyboots
Gnometown Hero
It's 1991.
TSR comes to you and tells you, grim-faced, that the company is in dire financial trouble.
But they have figured out a solution: The kids love subraces. What AD&D needs is new subraces. Dozens of them.
So, what do you come up with? Without making joke subraces, how many new subraces can you come up with? Bonus if you make them truly compelling.
TSR comes to you and tells you, grim-faced, that the company is in dire financial trouble.
But they have figured out a solution: The kids love subraces. What AD&D needs is new subraces. Dozens of them.
So, what do you come up with? Without making joke subraces, how many new subraces can you come up with? Bonus if you make them truly compelling.