Ovinomancer
No flips for you!
Crit Happens: this was the theme of our last game.
It started with the unfortunate death of a PC at the hands of a raging, greataxe weilding, 2 lvl orc barbarian. The party then showed great restaint in taking said orc prisoner. They used him to bargain with the local orc tribe, but ended up keeping him as the tribe did not want him back. Dishonor and weakness in being captured being the factor in that decision. So the party decides to use him as a guide into the deep dark forest.
Thus begins the most amazing stretch of comfirmed crits I have ever had the (dis)pleasure to witness. Two dire wolves... one crit each, one immediately after the other. Orge... crit. Dire boar... crit. Something else I can't remember right now... crit. Power attacking for 2 at all times with a X3 d12 and a 22 raging strength let this NPC solve problems right quick for the party. Don't forget, he started with the crit death of a PC. This orc had a good run, but met with a most ironic end... critted by the battleaxe of a spellwarped grimlock. Add to this session a ray of enfeeblement crit and an acid orb crit, and the 20's were a'flyin'!
Anyone else who can tell a tell of taking a good crit?
It started with the unfortunate death of a PC at the hands of a raging, greataxe weilding, 2 lvl orc barbarian. The party then showed great restaint in taking said orc prisoner. They used him to bargain with the local orc tribe, but ended up keeping him as the tribe did not want him back. Dishonor and weakness in being captured being the factor in that decision. So the party decides to use him as a guide into the deep dark forest.
Thus begins the most amazing stretch of comfirmed crits I have ever had the (dis)pleasure to witness. Two dire wolves... one crit each, one immediately after the other. Orge... crit. Dire boar... crit. Something else I can't remember right now... crit. Power attacking for 2 at all times with a X3 d12 and a 22 raging strength let this NPC solve problems right quick for the party. Don't forget, he started with the crit death of a PC. This orc had a good run, but met with a most ironic end... critted by the battleaxe of a spellwarped grimlock. Add to this session a ray of enfeeblement crit and an acid orb crit, and the 20's were a'flyin'!
Anyone else who can tell a tell of taking a good crit?