Critical Role Critical Role Season 4 DM says encounters will not be balanced.


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Someone is advocating for "dull, performative combat"? Weird, but I guess there's no accounting for taste. Do you see a lot of that in earlier seasons of Critical Role or Dimension 20?
My point was that unbalanced encounters are bad. Not just because when encounters are too deadly they kill characters but because they can also be too easy which is dull. It wasn’t an either/or thing.
 
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