cross role multiclassing

Hybriding across roles is a bit trickier, and you generally want to do this only when the roles are filled by other people already, and you're a fifth member. Exceptions do exist however.

For effective hybridizing, pick a Striker, Controller, or Fighter and a Leader or Non-Fighter Defender, with either the same primary attribute score or each one using the other's secondary as its primary (with your race giving bonuses to both). Use all your Standard Actions for powers from the first class and your Minor and Immediate Actions for powers from the second class. Pick Feats that get you back lost class features, like Twofold Pact and Fight On. Striker|Leaders in particular can act as a nearly full-on Striker and most of a Leader, to the point where I feel there is pretty much no mechanical reason to ever play a non-hybrid Striker.
 

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If you're talking about feat multiclassing, then you don't really give up anything as long as you only power swap when it is reasonable and advantageous. In that case you can't really dilute your role much. Around 75% of characters I make have a multiclass to some degree. Currently, I play a Hexblade with Battle Awareness fighter MC (which lets me attack when adjacent enemies shift or attack someone else, and they always do), Quicksilver stance (which gives basic attacks as move actions), and Striking Resurgence feat (which lets me attack when I use second wind). So, despite MCing to a defender class, I'm just using it to get more attacks, i.e. striker effects. I'm more anti-defender than defender, since I force attacks away from me. I make a fair number of OAs, but not in a defenderish way - I'm just doing them to get more damage, not to stop someone or present a threat. Since I'm getting them from being invisible and stealthed, the enemy doesn't really even know they're threatened in that way.

Paragon Multiclass can cost you a lot (4 feats and a Paragon Path) and is rarely worth it. Possibly never worth it now that hybrids are around, although it's still possible to make a good character if you really know what you're doing. I've played with only one paragon MC, which was a Rogue/Wizard using an accurate frost dagger with frostcheese and rogue weapon talent for very high attack bonus. He basically acted like a wizard all the time at paragon levels, and was probably squishier than the average wizard, with a slight nod toward strikerness in that one guy in his burst took the Sneak Attack damage. So he definitely diluted his strikerness and pretty much fully converted to controller. But I'm not sure there was really any overall benefit to the build that he couldn't have just accomplished as a straight wizard.

For hybrids, I've played with a lot. I think most hybrids are actually multi-role hybrids, or the most effective hybrids anyway. When you have 2 of the same role, it's just awkward more than anything else. You have multiple powers that do the same thing, but can't be used together. Multi-role though, you can find some synergies and ways to use up your full complement of actions without interfering too much. We have 2 multi-role hybrids in our current group:

The Swordmage/Wizard is our only true defender... and yes, that role is very diluted. Swordmage hybrid can mark only one guy until that one dies. He has a really questionable amount of HP for a defender, but very high defenses all around. I think he would be a horrible main tank in most parties, but ours has a lot of offtanking and everyone is tough. That one dude he marks, though, is basically out of the fight. If he attacks the swordmage, he misses. If he attacks someone else, he gets his damage or attack cancelled. Then, the wizard half does his wizardy things. The one time we fought a solo solo, it was pathetic. It hit the swordmage maybe twice, and hit no one else, ever. It tried, but was countered every time, even multi-attacks and area attacks. The swordmage got bloodied from those 2 hits, though, but was promptly healed with one spell from...

The Sorcerer/Warlord, right after he used a reaction to get himself and me free attacks from the tank being bloodied. He has the high damage of a striker - possibly the best in the party (he has the best at will damage and the best nova damage, but I can sometimes do more through extra attacks and zones). And he can toss out some great leader buffs, heals, and extra attacks too. He really does well with either role, or both at the same time and is probably the most optimized character in the party. If there is anything missing from either role, it's well concealed. I have a strong streak of jealousy toward this character, although I know I can do some things better too.
 

Well, when multiclassing, the basic feats are some of the best out there. You can get a skill, and in most cases, pick up a feat-level ability, too. It is really nice.

ANd for htat one feat you can choose other feats and PPs and EDs for that class. Very nice.

However, going for full encounter/daily/utility/paragon multiclassing is a lot of feats. Really too many to my way of thinking. I am not sure how to fix that, but it is a real downer for the concept.

As for Hybriding, there are some great combos and some terrible combos. I'd be careful and look at what you can get. Some classes are hardly gimped at all while a few are really crippled. Especially if you need two hybrid talent feats to pick up critical stuff from both classes.
 

I made a very cool eladrin warlord/wizard. I focused on healing and damage. It's been a year since I played 4e so forgive me for not remembering the terms

I stood back a bit using my area wizard attacks (damage mostly)
i took the warlord at will that let me push a guy my int mod spaces, so if someone got close I could get them out of my hair (or if near a fighter use this to give him a opp att)
the eladrin teleport allowed me to get either near someone who needed healing or away from immediate danger

It was a good build for me, but that is because I like a lot of different options in combat, moving with the flow of battle. If you want a more focused role it might not work for you.
 

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