Crossed Paths, Part II

Dhormium can sense no odd stonework or magical effects beyond the scimitar itself. Detect magic reveals no new magic in the immediate area. The glowing it approximately the same with him as with Brioc.
 

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~Lost in thought and wonder about this odd blade the dwarf stands for an extra moment. This is very odd, this is the second item i've seen that began to glow for no apparent reason.
Suddenly the dwarf spins around, for as much a dwarf is able to, and he aproaches Brioc, if you didn't know the dwarf to be your friend you could almost think this could end ugly.
Words spoken in dwarvish, wich soon repeated in latin when the dwarf sees the questioning eyes..~

"Brioc, do you remember that nig...
Hrugh, no, Brioc...Remember that first night, when we met sergius, you where standing guard. he walked towards us, and his spear was glowing, shedding as much light as a campfire! Remember whas it the same glow as we see now?

~Suddenly the dwarf speaking as another memory flashes into his mind We have the spearpoint with us, or...is it still up with the horses...By Clangeddins' beard NO....OCTAR ~

"Octar, Octar, tell me you didn't leave the spearpoint with the horses!"
 
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In case Inez's cricket game is lasting a week, which I know they sometimes do, I'll take some minor actions on Ehldannis' part.

Ehldannis, after identifying the coins, moves forward to observe the scimitar occurance. As he stands studying the weapon, he senses an emptiness on his left. Turning towards the wall, he gazes at it intently for a moment. Then he says, "There's a door here."

Ehldannis notices a secret door on the west side of the passage just where Brioc is standing on the last map. It looks like if two stones are removed, it will unfasten the door, and provide handholds for pushing it aside.
 

Brioc looks closely at the place Ehldannis indicates on the wall, then looks at the elf in astonishment.

"Gods, you're right! How did you manage to spot that in this light?" He pokes at one of the loose stones, then turns to face the rest of the group.

"What do you think lads? I'd like to have a look to see what's behind this door. If someone went to this much effort to conceal it, chances are good that whatever it may be will be interesting."
 


Marcus scoops up the coins and follows the others out back into the corridor. He does his bit with the light, being careful to avoid flashing it down the corridor and against the wall at the end.

He has a quick look as Brioc inspects the door, then pulls back to give Octar room. He keeps a wary eye and ear on the corridor into the complex.
 

Secret door

Octar removes the stone wedges, then slips his hand into the space and pushes. The door resists this effort. Marcus examines the mechanism, and instructs him to push the other direction. This time, Octar sheaths his sword, in order to use both hands. At first, his efforts seem futile, then, with a grunt and a heave, the burly Roman budges the ancient door. There is a loud crack, and the door rumbles open, sliding, without any effort from Octar, slowly into the adjoining wall, creating a ten foot opening.

Through this opening the company now sees a semi-circular room, scattered with masonary rocks. Upon and around these rocks sit about a dozen large men. But not exactly men. They resemble crocodiles, with dark scales of green and grey. Their mouths are also large and full of teeth. But they stand upright, a little taller than men. About half are naked. The other half wear leather harnesses, and have spiked wooden clubs and large hidebound sheilds at hand, or at their sides. Many are in the process of eating what appear to be large centipedes. As they look up, startled at your appearence, several have a foot or so of twisting milipede tails hanging out of their mouths, the feet of these giant insects still squirming. Three of the men have lighted torches, and you realize that in addition to the humanoids, there is also a large crocodile, about 12 feet long.
 

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doghead said:

Thoughts tumble through Marcus' head. What the hell? Catch them flatfooted. Hit em hard and fast. Don't get jammed up in the door. Pull back into the corridor and open up two fronts. Gotta give Ehldannis room. What the hell is that monster?

Are they against us? Am I mad to even think it. I don't want to fight them. I don't even know what they are. Orcs, now thats a different matter, though I would let them be if they were willing to do the same.


Its interesting how many ideas you can cram into a moment of realisation.

"Wait a moment ..."

Marcus gets slowly to his feet, his sword hand wrist up, the sword held loosly in a non-threatening way, although he keeps his weight on the balls of his feet. Just in case.

If they don't react aggresively, he slowly sheaths his sword.

ooc: bit of a brain fart there. Manzinita's post kinda threw me, then i went and replied to my own post rather than edit it. :(
 
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