In that they chose a hyperspecific setting and made it significantly hard to use any other setting,
I gotta say, it’s about as hard to use DS! in a generic setting like FR as it is to use Daggerheart. That is to say, not very.
In that they chose a hyperspecific setting and made it significantly hard to use any other setting,
I politely but strongly disagree, and I think your comparison illustrates it well, actually.I gotta say, it’s about as hard to use DS! in a generic setting like FR as it is to use Daggerheart. That is to say, not very.
if you factor in that you also get the finished digital products, I think the price is ok on average, you just do not get your dollars worth every single month, instead it averages outSource: I subscribed to the Patreon for a couple of months around release, and looked back to see what all the updates were - sparser than I'd expected, I'd actually have been annoyed if I was paying $9 a month for that - and note I'd subscribed to his Patreon some years before, when he was doing monthly D&D content mags, and that felt much more like it was worth $9/month).
yeah, the setting is a bit more specific, but I don’t see why you cannot either use a different one or ignore the parts you do not want to engage with and refluff what you do not like about the racesIn that they chose a hyperspecific setting and made it significantly hard to use any other setting, and the setting they chose is basically "1970s prog rock album cover", which like, I get that has its fans, but I don't know any of them IRL lol. It's a real pity to me because a lot of the specific classes and the mechanics are cool, but everything else (including the races) is... less cool.
Yeah I did too. If you're going to make a setting like that, you need to go for it adventure-wise, and they did.Interestingly enough I did like the pitch for Crack the Sun because it was more out there than the average D&D adventure.
Hyperspecific? Orden is pretty vanilla fantasyland. There is some fantasy space stuff, but that's all out on the periphery of the setting, much like the planes are in D&D.In that they chose a hyperspecific setting and made it significantly hard to use any other setting, and the setting they chose is basically "1970s prog rock album cover", which like, I get that has its fans, but I don't know any of them IRL lol. It's a real pity to me because a lot of the specific classes and the mechanics are cool, but everything else (including the races) is... less cool.
I definitely don't agree with that at all lol but YMMV. I don't think Colville would agree at all either, in fact, he stressed that it wasn't.Orden is pretty vanilla fantasyland.
Yet they all work just fine with a D&D and many other RPGs. Hmmm. I guess my issue here is DS! seemed to be intentionally designed not to be compatible with other settings (including homebrew), which limits how many people it's going to reach, whereas DH for example, was intentionally designed to be adapted to completely different settings, and what's more, they showed you how to do it with five very strong examples.It would take some effort to use most D&D settings with Draw Steel, but that's because those settings are specific in different ways.
If you're currently using DS! for an active, ongoing campaign in a different setting, cool, and I'm inclined to listen to you a bit more on that basis, but I'm guessing you're not, right? Or wrong?
because they were created for / alongside D&D, and thanks to its popularity other RPGs intentionally stay close to it rather than doing their own thing. That includes DHYet they all work just fine with a D&D and many other RPGs.
I don’t think that was the intention, but they definitely did intentionally not create another D&D clone. Instead they stretched the envelope a little (it still is recognizably very similar to D&D when you compare it to say, Vampire, CoC, or sci-fi RPGs)I guess my issue here is DS! seemed to be intentionally designed not to be compatible with other settings (including homebrew)
Even Hall of Fame quarterbacks throw bad passes.Are you suggesting that MCDM, of all people, are not good at marketing?
I’m sure you will find out before the crowdfunder launches in a year or more. Don’t panic.Even Hall of Fame quarterbacks throw bad passes.
I knew exactly what Draw Steel! was intended to be before that project even had a name, when it was just called MCDM RPG, and I was excited about it from the start. I know the name of Crows and all sorts of miscellaneous stuff about it, but don't have the foggiest idea what it actually is, other than yet another vaguely retro ruleset in a market already overrun with those. I continue to worry that's putting the cart before the horse. I'm positive they'll correct that by the time the Kickstarter launches, but why not do that from the start?
To be clear, I hope I'm wrong. I like MCDM's stuff so I'm rooting for Crows. But I wish I had some idea what I'm rooting for.