I've been away from roleplaying for a little over a year. I became dis-enchanted with the whole 3.5 biz and then life got in the way yadda yadda.
Anyway I miss my friends and want to give D&D another shot, I bought the 3.5 players handbook and skimmed it. I've been playing wargames (DBM mostly) for the past year and thought the perfect gateway back to D&D might be Cry Havoc.
From a wargame stand point how does it play?
From a D&D stand point how does it play?
Are there better wargame/ D&D rules sets?
Since I haven't read it and I'm guessing none of my friends own it should we make the move to 3.5?
If we do, how heavily will Cry Havoc need to be modified to fit the 3.5 rules?
Thanks and wish me luck getting my game back
Andy
Anyway I miss my friends and want to give D&D another shot, I bought the 3.5 players handbook and skimmed it. I've been playing wargames (DBM mostly) for the past year and thought the perfect gateway back to D&D might be Cry Havoc.
From a wargame stand point how does it play?
From a D&D stand point how does it play?
Are there better wargame/ D&D rules sets?
Since I haven't read it and I'm guessing none of my friends own it should we make the move to 3.5?
If we do, how heavily will Cry Havoc need to be modified to fit the 3.5 rules?
Thanks and wish me luck getting my game back
Andy

