• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(CSRHoD) Creamsteak's Red Hand of Doom [IC]

Larian smiles at Avril, happy again to have found such a wise companion. I think trouble is brewing for this fair town, and I think we're in a position to help them. All else is still speculation. Speaker Wiston seems kind and quite generous with his time, considering we are a group of wandering adventurers who have little proof of the accomplishment we claim. He pauses to contemplate the big picture for a moment. Most importantly, I think we happened across powerful and boon allies at just the right time.
 

log in or register to remove this ad

Tyrla gives a rather stiff bow as the speaker takes his leave- it is obvious that she rarely practices such niceties. Once they make their way into the inn, she takes a seat at whatever table the group has picked, taking care to arrange her cloak properly. Even inside she remains hooded, and the cup of water at her place sits untouched. "I think perhaps we can pay for our lodgings from the bounty our foes provided- there seems little need to deplete our own purses as yet. While we wait for the Speaker and his captain, it seems we have a few orders of business. First, perhaps, a more thorough series of introductions, and a tale of what led us to our fortuitous meeting. Then we might decide how we wish to dispose of our recently gained spoils- some of those items are apparently enchanted... And, perhaps, we might choose what questions we will ask, once the Speaker joins us." She keeps her voice quiet, and she is careful to pause whenever the innkeeper or his staff are nearby- it does not seem to be specific mistrust, but rather habitual caution around strangers. "It also seems likely we might want to speak with this old Jorr fellow as well. The folk who live on the fringes of these villages often have surprising depths of knowledge- but our exact choice may vary, depending on how much information the Speaker and his captain can provide."
 
Last edited:

Siobhan, who was a bit put off by her social blunder, smiles at the town speaker. Of course, I would gladly offer my services to help with the problem alongside my companions. I shall see you in an hour. She then turns and follows the others.
 

The halfling family is quite happy to serve everyone. You happen to be their first business all week. One of the younger halfling boys seems to be staring a Warren a bit while he works.
 

Larian joins the rest of the party at the table, but is quite happy with fresh water to accompany his meal, preferring to stay away from the headier choices.
He nods his head at Tyrla's words. It sounds like Jorr will be the best resource available for helping us learn more about the land hereabouts. It would be wise to avail ourselves of his expertise, rather than get ourselves lost while we try to put an end to this hobgoblin threat on the town.
 

"It'll be good to talk to someone who knows the lay of the land. As for getting lost, that's rather unlikely. And those hobgobbies, well, they attacked us, and should get what they deserve." Says the dwarf from behind his mug of ale.
"Gurguannin son of Khar'okosh son of Neggarun's the name by the way. Honored to meet you all, even that halfling bugger over there. Mister beard...huh."

"Anyway, I'm a Bearsark fighter from my clan. Looks frightening, makes you feel like you're immortal. Don't be frightened, I can tell friend from foe.... Usually....I can handle myself in the wilds, be they above- or underground
."
 

Avril - Human Druid - Spot +11 - Listen +11
Scarlet - Riding Dog - Spot +5 - Listen +5


Avril nodded as she agreed with Larian. "Yes, you're right. Thankfully there are still some trustworthy people in this world. Lets just hope that we can find this Jorr. I don't like the sound of the witchwood. And, by the looks of it, we've doubled our numbers with good people. Time will tell, though." She smiled as they reached the inn and then joined the others inside for drinks and a meal. Scarlet settled down nicely at Avril's feet, enjoying a resting moment without her barding and saddle pack.

Once seated she accepted a glass of wine, and joined the others in discussions. She nodded at Tyrla's words. For some reason the tiefling didn't make her feel uncomfortable, but perhaps that wasn't such a good thing. "It seems like, pending anything else we can learn from the Speaker this evening, we'd best try and find this Jorr in the morning. If he knows the place as well as they say, then perhaps we can find these hobgoblins that are responsible for the raids."

"In the meantime, I am Avril, daughter of the spirits, and this, as you know, is my companion Scarlet. I am a keeper of the spirits and the gifts of nature. My allies and I are bound here to Vraath Keep, as you may have heard. Not entirely on humanitarian purposes, though, although we've heard rumors of disturbances in this region too. I would think it best that we six stick together until we've resolved this matter. It seems we share a lot in common and certainly our skills are complimentary."

[SBLOCK=OOC]
OOC: From a loot point of view, Avril will just be interested in a share of the potions of cure light wounds (two or three), and the gold.

Avril hp - 26/36 + Cure Light Wounds (1d8+5) + Siobhan Healing
Scarlet hp - 23/30 + Cure Light Wounds (1d8+5)

Spells and Abilities Active:

Barkskin (Avril, +2 Natural Armor, 50 min.)

Spells Cast and Abilities/Items Used:

Barkskin
Produce Flame (Extended)
Entangle
Cure Moderate Wounds
Cure Light Wounds
Cure Minor Wounds

Wild Shape (1 Used)
Metamagic Rod of Lesser Extend (1 Used)
[/SBLOCK]
 

Just noticed that you wanted dice rolled for your hit points healed from the cure light wounds. My results were 4 for you, and 6 for scarlet (so 9 and 11 respectively).
 

Larian listens the the dwarf's introduction, and smiles sympathetically as he gives a little jab at Warren. I am Larian Lightweaver, student of the arcane arts. As you have seen, I tend to works of illusion and transmutation. I excell at making those around me more effective at what they do best, and then at distracting our opponents. In future battles, it would be wise, here he looks pointedly at Warren, and the new companions get the sense that he has made this same statement many times to the little swordsage, to stay close enough for me to give you an edge before you go running off.

[sblock=ooc] Larian wants a cure potion or two. If there is any money to purchase scrolls, he's game for that, too.[/sblock]
 

Warren the halfling, HP 18/33, AC 23 (t 18, ff 19)

"Eh, whatever. If we're doing introductions now, then I guess you three should know that I'm Warren, a wandering swordsman and treasure-hunter. I study the Way of the Sword and its secrets; an' for now I use my skills to guard an' scout for these two blokes, Avril and Larian. 'Long as there's money to be made wherever they're goin', at least." The halfling finishes his little bit of exposition and takes a good, long drink from his mug.

[sblock=ooc]As far as loot's concerned, Warren would just like to take some of the healing potions and coinage that were retrieved from the hobgoblins and farmhouse.[/sblock]
 

Into the Woods

Remove ads

Top