Avril - Human Druid - AC 16 - hp 31/36 - Spot +11 - Listen +11
Scarlet - Riding Dog - AC 21 - hp 36/38 - Spot +5 - Listen +5
The skeletons barged their way into the building, and for a moment it seemed that Scarlet was going to die. Instead the skeleton moved over her like she were a bush in the way, thumping Scarlet to the ground to get to the door. "Scarlet!" Avril cried before realising what was happening. "Why's it heading for the door?" she asked anxiously, "To get to the archer on the roof?" Unsure what to do, she called outside. "Archer on the roof! Who are you! Are you friend or foe? We mean this keep no harm! We were just resting here the night!"
Her commands finished, she brought a wolf into being, and together with Scarlet the two canines attacked the skeleton in front of them. Avril then used the wand in her hand once more to give Scarlet another opportunity to strike the skeleton, hopefully keeping it at bay and clearing a path to Gurguannin. "Somebody get to Gurguannin!" she called.
[SBLOCK=OOC]
OOC: Avril takes a 5 ft. step to G13 and summons a wolf to K17. The wolf attacks the skeleton there. Wolf Bite Attack: +5. Damage: 1d6+4. Trip: +3. Avril then commands Scarlet to get up and attack the skeleton (Handle Animal +12 vs DC 10). Scarlet stands up from prone, takes a 5 ft. step to K16 and bites the skeleton. Avril then casts Snake's Swiftness from her wand on Scarlet. Scarlet Bite Attacks: +8/+8. Damage: 1d6+7/1d6+7. Bite attacks deal slashing, piercing and bludgeoning damage.
Wolf, AC 14, hp 17, Bite +5 (1d6+4), Trip +3, Low-light Vision, Scent
Spells and Abilities Active:
Enrage Animal (Scarlet, 7 Rounds)
Summon Nature's Ally I (Wolf)
Spells Cast and Abilities/Items Used:
Summon Nature's Ally III (Call Lightning)
Cure Moderate Wounds
Wild Shape (1 Used)
Metamagic Rod of Lesser Extend (3 Used)
Barkskin
Extended Cat's Grace
Extended Produce Flame
Cure Light Wounds
Bear's Endurance
Enrage Animal
Wand of Snake's Swiftness (2 charges Used)
Summon Nature's Ally I (Entangle)
Spells Prepared:
Level 0 (5): Cure Minor Wounds, Detect Magic, Guidance, Naturewatch, Resistance
Level 1 (4):
Level 2 (3):
Level 3 (2):
[/SBLOCK]
Scarlet - Riding Dog - AC 21 - hp 36/38 - Spot +5 - Listen +5
The skeletons barged their way into the building, and for a moment it seemed that Scarlet was going to die. Instead the skeleton moved over her like she were a bush in the way, thumping Scarlet to the ground to get to the door. "Scarlet!" Avril cried before realising what was happening. "Why's it heading for the door?" she asked anxiously, "To get to the archer on the roof?" Unsure what to do, she called outside. "Archer on the roof! Who are you! Are you friend or foe? We mean this keep no harm! We were just resting here the night!"
Her commands finished, she brought a wolf into being, and together with Scarlet the two canines attacked the skeleton in front of them. Avril then used the wand in her hand once more to give Scarlet another opportunity to strike the skeleton, hopefully keeping it at bay and clearing a path to Gurguannin. "Somebody get to Gurguannin!" she called.
[SBLOCK=OOC]
OOC: Avril takes a 5 ft. step to G13 and summons a wolf to K17. The wolf attacks the skeleton there. Wolf Bite Attack: +5. Damage: 1d6+4. Trip: +3. Avril then commands Scarlet to get up and attack the skeleton (Handle Animal +12 vs DC 10). Scarlet stands up from prone, takes a 5 ft. step to K16 and bites the skeleton. Avril then casts Snake's Swiftness from her wand on Scarlet. Scarlet Bite Attacks: +8/+8. Damage: 1d6+7/1d6+7. Bite attacks deal slashing, piercing and bludgeoning damage.
Wolf, AC 14, hp 17, Bite +5 (1d6+4), Trip +3, Low-light Vision, Scent
Spells and Abilities Active:
Enrage Animal (Scarlet, 7 Rounds)
Summon Nature's Ally I (Wolf)
Spells Cast and Abilities/Items Used:
Summon Nature's Ally III (Call Lightning)
Cure Moderate Wounds
Wild Shape (1 Used)
Metamagic Rod of Lesser Extend (3 Used)
Barkskin
Extended Cat's Grace
Extended Produce Flame
Cure Light Wounds
Bear's Endurance
Enrage Animal
Wand of Snake's Swiftness (2 charges Used)
Summon Nature's Ally I (Entangle)
Spells Prepared:
Level 0 (5): Cure Minor Wounds, Detect Magic, Guidance, Naturewatch, Resistance
Level 1 (4):
Level 2 (3):
Level 3 (2):
[/SBLOCK]