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(CSRHoD) Creamsteak's Red Hand of Doom [IC]

Avril - Human Druid - AC 16 - hp 31/36 - Spot +11 - Listen +11
Scarlet - Riding Dog - AC 21 - hp 36/38 - Spot +5 - Listen +5


The skeletons barged their way into the building, and for a moment it seemed that Scarlet was going to die. Instead the skeleton moved over her like she were a bush in the way, thumping Scarlet to the ground to get to the door. "Scarlet!" Avril cried before realising what was happening. "Why's it heading for the door?" she asked anxiously, "To get to the archer on the roof?" Unsure what to do, she called outside. "Archer on the roof! Who are you! Are you friend or foe? We mean this keep no harm! We were just resting here the night!"

Her commands finished, she brought a wolf into being, and together with Scarlet the two canines attacked the skeleton in front of them. Avril then used the wand in her hand once more to give Scarlet another opportunity to strike the skeleton, hopefully keeping it at bay and clearing a path to Gurguannin. "Somebody get to Gurguannin!" she called.

[SBLOCK=OOC]
OOC: Avril takes a 5 ft. step to G13 and summons a wolf to K17. The wolf attacks the skeleton there. Wolf Bite Attack: +5. Damage: 1d6+4. Trip: +3. Avril then commands Scarlet to get up and attack the skeleton (Handle Animal +12 vs DC 10). Scarlet stands up from prone, takes a 5 ft. step to K16 and bites the skeleton. Avril then casts Snake's Swiftness from her wand on Scarlet. Scarlet Bite Attacks: +8/+8. Damage: 1d6+7/1d6+7. Bite attacks deal slashing, piercing and bludgeoning damage.

Wolf, AC 14, hp 17, Bite +5 (1d6+4), Trip +3, Low-light Vision, Scent

Spells and Abilities Active:

Enrage Animal (Scarlet, 7 Rounds)
Summon Nature's Ally I (Wolf)

Spells Cast and Abilities/Items Used:

Summon Nature's Ally III (Call Lightning)
Cure Moderate Wounds
Wild Shape (1 Used)
Metamagic Rod of Lesser Extend (3 Used)
Barkskin
Extended Cat's Grace
Extended Produce Flame
Cure Light Wounds
Bear's Endurance
Enrage Animal
Wand of Snake's Swiftness (2 charges Used)
Summon Nature's Ally I (Entangle)

Spells Prepared:

Level 0 (5): Cure Minor Wounds, Detect Magic, Guidance, Naturewatch, Resistance
Level 1 (4):
Level 2 (3):
Level 3 (2):
[/SBLOCK]
 

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Tyrla was more than a bit startled as the skeleton barged in and rushed past her, the massive bones of its form nearly close enough to touch. She wished, idly, for a weapon close to hand- but really she wasn't much of a fighter anyway. Instead she moved back a step and called forth another arcane blast, trying to strike while the creature's attention was elsewhere.

OOC: 5-foot step to I 14; I think that is still within the skeleton's reach so she will attempt to make her invocation defensively. Concentration +10 vs DC 16- if she makes that, it is +8 ranged touch, 3d6+1 damage; no weapon in hand, so she does not get an AoO from the skeleton's previous move
 

Larian--Transmuter 5--AC 13 (17 for full defense)--HP 25--Fort +2/Ref +4/Will +4

Larian cringes away from the gigantic skeleton and ducks and weaves to avoid presenting a good target.
[sblock=ooc] 5' step to H18, and full defense. [/sblock]
[sblock=spells] Spells Prepared
0-Detect Magic, Lesser Acid Orb, Mage Hand, Daze
1-Color Spray
2-
3-Mass Resist Energy

Spells in effect

Rod of Extend--1 uses left
Pearl of Power--used
[/sblock]
 

Initiatives - Round 4
Amery Vraath 23 <- Ending Here
Larian 22
Avril 19
Gurguannin 17
Skeletons 15
Siobhan 15
Tyrla 13 <- Starting Here
Warren 10

Tyrla: Tyrla steps back from the skeleton and manifests her attack defensively. It seems to work, and a burst of energy connects with the skeleton dealing 15 damage.

Warren: Warren tumbles in, attacks, and deals 3 points of damage.

Archer: While not visible to anyone inside the building, the archer fires. What is visible is the skeleton within the courtyard being assaulted by three more arrows. All three arrows are on target, but wind blows two off their mark. The arrow that lands explodes just as the others have, dealing 20 more points of damage (my damage dice have been loaded so-far).

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Initiatives - Round 4
Amery Vraath 23
Larian 22 <- Starting Here
Avril 19
Gurguannin 17
Skeletons 15 <- Ending Here
Siobhan 15
Tyrla 13
Warren 10

Larian: Larian defensively backs away from the new threat.

Avril: Avril completes her spell and adjusts her position. Scarlet has to stand up from prone within the skeleton's reach, provoking an attack. The skeleton in range takes this attack without a thought (literally) striking scarlet for 23 damage. The wolf and Scarlet combine their attacks. Both of Scarlet's bites succeed, but the wolf does not connect. Scarlet's bites deal 25 points of damage (I said my damage dice are loaded... has anything been below average?).

Skeletons: The skeleton in the courtyard takes another powerful swing at Scarlet, landing a hit for 26 points of damage (max rolled). Scarlet's body is struck hard, and she collapses to the ground after the hit with a soft whimper.

The skeleton by the door bashes past the door, charging into the tower. It runs recklessly and provokes an attack from Warren. Warren hits, dealing 2 points of damage. The creature has to squeeze to manage up the stairs, but it makes it through, arriving at the top of the tower right behind the archer.

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*Sorry that there are two W's. One is the wolf and one is obviously Warren.
 

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Warren the halfling, HP 21/33, AC 23, Child of Shadows stance

Warren somersaults and flips after the skeleton in the tower, ready to continue the fight, and expecting that the others can handle whatever's outside.

(just a double-move to follow the skeleton, Tumble checks at +12. Concealment 20% for this round again from his stance.)
 

Larian collects himself, then moves just far enough up the stairs to see the skeleton and triggers the wand again, doing what little he can for the effort.
[sblock=ooc] 2d4+2 damage on the two missiles.[/sblock]
 
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Avril - Human Druid - AC 16 - hp 31/36 - Spot +11 - Listen +11
Scarlet - Riding Dog - Dead


SHe could feel every blow that Scarlet took like it was her own, and even up to the final blow that claimed her life, Avril believed that Scarlet would hang on. "I'm sorry, Scarlet," she said softly as the dog's spirit and will broke and it crumbled onto the floor in a bloodied heap, bludgeoned to death by the skeleton's power. Would she resent herself for not pulling the dog out of the battle after the first blow? Or would she be content knowing that Scarlet had saved one of their lives by sacrificing her own to hold her ground? Either way, Scarlet was dead.

Unable to bear the thought of loss, she gritted her teeth and shifted her thoughts to the battle. The Spirits will take you home, Scarlet! You've been a faithful companion. She concentrated now on the wolf, the only other creature that was standing between her and the skeleton. Giving it extra power, she backed further into the room to avoid a similar fate to Scarlet, and possibly even Gurguannin.

[SBLOCK=OOC]
OOC: Avril moves to F13 and and casts Snake's Swiftness on the wolf. The wolf attacks the skeleton twice due to Snake's Swiftness. Wolf Bite Attack: +5/+5. Damage: 1d6+4/1d6+4. Trip: +3/+3. Bite attacks deal slashing, piercing and bludgeoning damage.

Wolf, AC 14, hp 17, Bite +5 (1d6+4), Trip +3, Low-light Vision, Scent

Spells and Abilities Active:

Summon Nature's Ally I (Wolf)

Spells Cast and Abilities/Items Used:

Summon Nature's Ally III (Call Lightning)
Cure Moderate Wounds
Wild Shape (1 Used)
Metamagic Rod of Lesser Extend (3 Used)
Barkskin
Extended Cat's Grace
Extended Produce Flame
Cure Light Wounds
Bear's Endurance
Enrage Animal
Wand of Snake's Swiftness (3 charges Used)
Summon Nature's Ally I (Entangle)

Spells Prepared:

Level 0 (5): Cure Minor Wounds, Detect Magic, Guidance, Naturewatch, Resistance
Level 1 (4):
Level 2 (3):
Level 3 (2):
[/SBLOCK]
 

Tyrla growled and gnashed her teeth in frustration- why wouldn't these cursed creatures fall? And what was going on in the tower that drew their attention so? In the next moment, she moved to get a better line of sight, then unleashed another arcane bolt.

OOC: Move to I 16, eldritch blast at the skeleton in the courtyard; +8 ranged touch, 3d6+1 damage
 

Siobhan was conflicted between rushing to Gurguannin's side and and helping to keep those who where still standing that way. In the end, for all she knew Gurguannin was already dead. "I'm sorry," she whispered and then moved to engage the skeleton still in the courtyard. As she drew closer, she recited a prayer to Kord and suddenly increased in size.
[sblock=OoC]Move to I-16 and cast Enlarge Person in place of Divine Favor.
AC changes to 19, Touch 10, Flat-footed 19
Attack changes to Warhammer +8 (2d6+4/x3)
Space changes to 10 (I-16, J-17), reach changes to 10[/sblock]
 

Into the Woods

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