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(CSRHoD) Creamsteak's Red Hand of Doom [IC]

Larian turns a distasteful look Warren's way. Every now and then you disgust me.

Despite that, however, I think he's right. The sooner we get on the road the more likely we are to do some good. I think Avril's assessment is correct, and we should indeed venture onward to the Blackfens.

[sblock=spells]
Spells Prepared
0- Mage Hand, Read Magic, Detect Magic, Detect Magic
1st- Feather Fall, Color Spray, Mage Armor, True Strike, Magic Weapon (Trans.)
2nd- See Invisibility, Invisibility, Scorching Ray, Invisibility, Bull's Strength(Trans.)
3rd- Dispell Magic, Fireball, Major Image, Haste (Trans)


Spells in Effect
Mage Armor-12 Hours


Rod of Extend--2 uses left
Pearl of Power--Available
[/sblock]
 
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Tyrla nodded in agreement as well. "Indeed, now that the townsfolk have moved on, we should begin our journey as well. I'm rather worried about what that army has been up to these last few days..."
 

Pender, Male Human Fighter 6

"Me too. In fact, they may already be on their way. It would be best for us to be long gone by the time they get here. In any event, our hope now lies elsewhere. Let us be off."

Pender climbs onto Northwing and prepares to ride out with the others.
 

Not too far out of Drellin's Ferry, you find large wolf tracks passing over the dawn way. They appear to have been made in the storm from a few nights ago, and the wagons and horses passing this way don't seem to have completely destroyed the trail. It looks like they crossed from south to north in this particular spot. There are no signs of battle, and the trail is at least a few days cold.
 

Pender, Male Human Fighter 6

Pender pulls up at the site of the tracks. "Well, what do we have here?"

He dismounts to get a better look. After thinking it over for a moment or two, he turns to his friends and remarks, "This must have been a substantial group, given that their tracks were not obscured even by the passage of the entire population of Drellin's Ferry. What are this many wolves doing together at once? No good, I would venture. I see they travel north... Perhaps their destination is the same as our own. Shall we follow them into the Witchwood?"
 

Avril - Human Druid - AC 17 - hp 42/42 - Spot +12 - Listen +12
Mandla - Riding Dog - AC 25 - hp 45/45 - Spot +5 - Listen +5


Avril and Mandla made their way closer to the trail leading into the Witchwood. It seemed old. A few days perhaps. She let her mind wonder for a moment, but quickly decided that speculation would not help the matter one bit at all.

"The trail is old. These wolves, dire wolves most likely, must've passed by here some time ago. Well after the wagons made their way passed here. So it looks like Drelin's Ferry at least made it through here safely. We can wonder to what purposes these wolves or wolf were travelling through here into the Witchwood, but since it neither affects those in our care from Drelin's Ferry, or the direction we're heading, I see little readon to actually follow this trail into the forest. There could be dangers we'd rather not face, and without certain evidence, I'd rather not risk our number just for the sake of it. I'd say we continue towards Rhest by the path we're on."

[SBLOCK=OOC]
OOC:

Spells and Abilities Active:

Spells Cast and Abilities/Items Used:

Spells Prepared:

Spells Prepared (Normal 5/3/3/2, Wis 0/1/1/1):

Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Cure Light Wounds, Enrage Animal, Faerie Fire, Produce Flame
Level 2 (4): Barkskin, Bull's Strength, Bear's Endurance, Flaming Sphere
Level 3 (3): Call Lightning, Cure Moderate Wounds, Sleet Storm

Avril's Character Sheet
[/SBLOCK]
 

Tyrla barely gives a glance at the tracks- with no particular training in reading such signs, she knew that the others could tell what had passed. "Even if they were the tracks of worgs carrying hobgoblins, like we saw at the keep, it seems that we should not go after them now- with the trail gone cold, and no idea of their destination. Let us pursue the objective we planned, unless a clearer target presents itself."
 

A few miles further down the trail, you come upon a dead mans body in the middle of the trail. He looks to be a half-orc. His right arm appears to have been cut off, about 10 feet away from the corpse.

[sblock=Siobhan]There are signs of bite and claw marks, and of the cut of a bladed weapon. He appears to have been injured quite a few times before going down.[/sblock]

His equipment has been stripped, there's not much left of his belongings. He doesn't appear otherwise recognizable. He doesn't seem to be anyone you've seen in Drellin's Ferry in the time you spent there.

[sblock=Avril, Warren, Larian, Tyrla]You all spot the presence of two worg-riders camped down in ditches to the north and south of your current position on the road. Their mounts seem to have done a better job of hiding, but it's no use with the riders standing there with shortbows at the ready.

[sblock=Warren]Even further, there's another Worg Rider further off to the Northeast, and a Hellhound to the far north.[/sblock][/sblock]

Initiatives Surprise Round
Siobhan 21 (*)
Tyrla 16
Pender 15 (*)
Worg Riders 15
Avril 13
Larian 11
Worgs 10 (*)
Hellhound 7 (*)
Warren 7

*Does not act during the surprise round.

attachment.php

The darker green squares represent low-ground, and difficult terrain (Undergrowth) taking 2 squares of movement to pass through.

Pender & Siobhan have failed to see the aggressors.
Avril, Larian, and Tyrla are aware of the closest two Worg Riders.
Warren is aware of everything on the map.
 

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"Ambush!" Tyrla shrieked, her voice a hissing rasp. Even as she spoke, arcane fire came to life in the palm of her hand and she launched a bolt at the nearest foe.

OOC: Starting in K 14; fire an eldritch blast at the southern hobgoblin; +9 ranged touch, 3d6+1 damage inside 30 feet
 

Warren the halfling, HP 35/39, AC 22, Assassin's Stance

"Ambush!" Warren says quietly, just loud enough for the rest of the party to hear. Then he dashes towards the southeast worg rider, spinning his blade around in a short, flaming flourish just before he gets there, and driving his short sword into the rider's chest with the quick charge!

[sblock=ooc]Partial charge from space 14-L to space 17-M, attacking once from high ground with Assassin's Stance and Burning Blade and sneak attack. To-hit is +15, damage is 1d4+5+3d6+1d6+5.[/sblock]
 
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Into the Woods

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