• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(CSRHoD) Creamsteak's Red Hand of Doom [IC]


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"It does look strong," Siobhan notes. "But whether whatever resources we spend on fighting it are worth the time we save, I can't tell."
 


Larian looks closely at the creature and tries to recall anything he's heard of such beasts. It looks to be quite the challenge, and we are sadly low on melee combatants, he lays a gentle, supportive hand on Avril's shoulder, but he seems weakened by his dinner and this might be a good opportunity to rid the area of a dangerous resident.
[sblock=ooc] knowledge arcana at +12 [/sblock]
[sblock=spells] Spells Prepared
0- Mage Hand, Read Magic, Detect Magic, Detect Magic
1st- Feather Fall, Color Spray, Identify, Magic Weapon (Trans.)
2nd- See Invisibility, Scorching Ray, Scorching Ray,
3rd- Dispell Magic, Fireball, Haste (Trans)

Spells in Effect
Mage Armor-10 hours

Rod of Extend--2 uses left
[/sblock]
 

[sblock=Larian]Natural 20 rolled.

You recall Jorr mentioning "Old Greyface" a while back. The creature you originally pegged it as in your head was something you've read about called a Grey Render. This creature, however, is a distinct cousin of such a creature. This is Farspawn, an unnatural abombination that occurs when certain outsiders mate with lesser creatures like an ordinary grey render. You can be fairly certain this creature devoured its own mother when it was born.

This one is wounded from the battle with the bear, but it's still a major threat. These creatures have unpredictable abilities, and they are highly resistant to magic. With your current companions, it probably wouldn't be a good idea to tackle this thing. Warren won't survive a hit, and most magic won't work. It might be possible with some luck and going all-out, but you'll expend far too many resources to continue to Skull Gorge.[/sblock]
 

Slowly shaking his head in concern, Larian amends his earlier statement. The more I think about it, the more I'm convinced that we should try to stay out of this thing's way. If my assessment is accurate, we would be hard pressed to survive a battle with such a beast.
 

"If it is as mighty a threat as you say, then it might actually be to our advantage to leave it here, between the goblinoids and civilization," Siobhan notes. "Let us be on our way before the beast has finished its meal."
 

Avril - Human Druid - AC 17 - hp 36/36 - Spot +11 - Listen +11

With the new armor donned, Avril left the keep with both longing and eagerness. Eager to get rid of the nightmare, but longing for the memories of Scarlet. She traveller near the horses, until they reached the fork in the path where the creature was that had brought down a bear.

"Larian," she asked once he had filled them in about the nature of this beast, "Do you think this creature can talk? It would be a useful ally. I think in this battle we should use as many allies as we can get. Either way, let's push ahead and avoid any confrontation. We need to get an idea what this army looks like and get back to Drelin's Ferry quickly. The more information we can quickly gain the better." Careful not to startle the horses, she moved down the path until they were a short distance away where she waited for the others, soothing the horses.

[SBLOCK=OOC]
OOC:

Spells and Abilities Active:

Spells Cast and Abilities/Items Used:

Spells Prepared:

Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Cure Light Wounds, Enrage Animal, Entangle, Produce Flame
Level 2 (3): Bear's Endurance, Barkskin, Bull's Strength
Level 3 (2): Call Lightning, Cure Moderate Wounds
[/SBLOCK]
 

Warren the halfling, HP 21/33, AC 23

"Hmmm....alright. I guess we'll just take the longer, safer way around it." the halfling says with a hint of disappointment. He starts moving off to the side of the path and looks for a good way to go around the creature without getting too close.
 

The old track comes to an abrupt end in the shadow of a fairly large hill that looms up from the surrounding woodlands. At the hill's base sits the collapsed ruin of what was once a massive and probably quite impressive wooden fortress. Entire trees were used to form the walls of this building, but now the whole thing is little more than a heap of moss-covered, rotting logs. A thin curl of smoke rises up from a great fire pit in the middle of the old walls, where an enormous boar sizzles on a spit the size of a lance.

A giant sits by the fire turnign the spit and muttering to himself in his own language. He is extraordinarily tall and lean, with stooped shoulders, earth-yellow skin marked by angry red blotches, and a wild mane and beard of tangled green hair. He would easily stand 12 feet tall.


[sblock=Larian, Avril, Warren, Tyrla]The giant mutters the phrase, "Cook you wretched piggy! Warklegnaw's hungry!" in broken common.[/sblock]

It takes him a few seconds, but he eventually turns towards the group and squints through his enormous eyes trying to make out what is in front of him.

"Who goes there?"
 

Into the Woods

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