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(CSRHoD) Creamsteak's Red Hand of Doom [IC]

With the dragon still undetected, Tyrla decided to move in a little closerto the support of her friends. As she made her way cautiously across the field, though, she kept an eye out for the reptilian beast, ready to attack if it came into view.

OOC: Move to K 33, ready action to attack if dragon appears.
 

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Pender, Human Fighter 6

"Oh, YEAH!" Pender exclaims with a gleem in his eye as he drops the hobgoblin with a wicked right hook. He kisses the knuckles of his fist and grins down at the fallen monster.

Looking up toward the conflagration, he sees that the other hobgoblins have made their way onto the bridge. Hoping that they are all distracted by the strange wall of fire, he runs off toward their encampment. He knows there is no way to take them on, even distracted, without a weapon of his own, and a shield if possible. And if Northwind isn't too tied up, perhaps he can free him and ride the bastards down. He'll get his gear back from the leader, then find out where the others took his friends.

'Oh crap! Where's the dragon..?'
 
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Initiative Round 4
Pender 25
Warren 22
Larian 15
Tyrla 14
Hobgoblin Warriors 13
Lieutenant 12
Avril 11
Dragon 9
Siobhan 4

Pender: Pender takes a run action to head to the campsite. (Next round it'll be a full round action to grab a weapon and shield).

Warren: Warren stabs the guard in the kidney, dropping him (11 damage). He then starts flying north.

Larian: Larian continues focusing on his spell and moves towards the towers.

Tyrla: Tyrla also moves forwards, ready to fire another blast at the dragon, should it appear.

Hobgoblins: The hobgoblin order to jump through the wall of flame does so only at the order of the other three hobgoblins with sharp pointy things. He goes through the flame running and jumping (obviously unharmed), and even makes his saving throw to realize it was an illusion. He tries to explain the situation to the other hobgoblins, but they seem reluctant. After the lieutenant gives them another sharp glare and a hobgoblin curse, they cross themselves. One of these two fails his save, and so thinks his success was due to carefully avoiding the wall.

The archers fire at Warren, one taking a 5 ft. step away and the other crossing his tower to get the shot. One arrow missed, but the far archer is able to land a shot that even gets through the concealment, dealing 9 damage to Warren.

Lieutenant: The heavily armed and armored lieutenant, despite coaxing all three of his men through first, walks up to the fire and runs his greatsword through it to test if the flame warmed the metal. Satisfied that it didn't, he steps through cautiously. Now on the other side he orders his men to "ATTACK THEM!"

Avril: Completing the summoning spell, Avril places it in between the hobgoblins ranks. Avril then casts her faerie fire spell at the center of the north-west tower and as luck would have it it makes a mark on a particular large scaly friend.

Dragon: Suddenly revealed, but having completed his preparations, the dragon takes to the sky. It flies south off the tower towards the bridge, then right through the center of the bridge till it's just above the three standing in the middle.

Readied Action (Tyrla): Tyrla releases an Eldritch blast on the south-east quarter of the beast, hitting for 12 points of damage.

Dragon: The dragon completes its turn by using its breath weapon on Avril, Larian, and Siobhan.

Frightful Presence: The dragon's frightful presence as it nears strikes fear into Larian (Avril, Siobhan, and the Summoned Wolf made thier saves) and Larian will be Shaken for 21 rounds.

Breath Weapon: The dragon's breath weapon deals 32 points of acid damage. Avril and Siobhan failed their saves, Larian passed his for half damage. That is before acid resistance. In addition, the dragon's breath deal half as much damage next round unless you take a full round action to attempt to remove the acid (so 16 for Avril/Siobhan, 8 for Larian) but that amount will also be reduced by any acid protection.

Siobhan: Siobhan takes a full attack action against the dragon while using her longbow. All three arrows bounce off the creature's skin. Siobhan then moves a bit farther back to spread the group out.

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Larian, Transmuter 6, HP 14/29, AC 18, Fort +0/Ref +4/Will +3 after -2 shaken penalty

Larian groans in pain as the dragon's acid pierces his magical protection despite his use of the wall to shield himself from the worst of it. He also notices the hobgoblins come through the illusionary wall he had created. He stops concentrating on the wall and turns his attention on the dragon, gesturing and shouting Ustolo!. A bright line of white-hot fire lances out from his hand at the wyrm.

As soon as his spell has left his fingers the elf runs up the steps of the tower he is standing next to, figuring it will give him some protetion from the approaching warriors.
[sblock=ooc] Drop concentration on the wall, fire a scorching ray at the dragon, ranged touch +9 (+7 after shaken penalty, but accounting for Haste and Bless) (4d6+1 damage).
Then move as far as he can up the tower (60' with haste). [/sblock]

[sblock=ooc question] Is there a reason the wolf didn't get an attack when it materialized?[/sblock]

[sblock=spells] Spells Prepared
0-Ray of Frost, Ray of Frost, Detect Magic, Daze
1-Feather Fall, Feather Fall, Magic Missile, True Strike, Feather Fall (Trans)
2-Scorching Ray
3-Displacement


Spells in Effect
Mage Armor--10 Hours
Energy Resistance, Mass (Acid) on the entire party--60 minutes
Bull's Strength on Warren (or whoever else wants it)--6 minutes
Fly on Warren--6 minutes
Haste (extended) on the entire party--8 rounds


Rod of Extend--1 uses left
Pearl of Power--available
[/sblock]
 
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Warren the halfling, HP 30/39, AC 24, Child of Shadows stance

Warren grunts with the pain of another arrow getting past his armor and shadows, then glances outside, cursing in Halfling. He shouts, in his kind of high-pitched halfling voice, "Take cover you fools!"

Then he dashes around in mid-air to maul the archer, over in the next tower, the one who shot him..... And the shadows swirl about him as he moves, obscuring his position somewhat. "Sorry, but I'm in no mood for this." he says with a scowl. Then the little halfling spins his blade around in a strange pattern and thrusts at the hobgoblin, evoking an eruption of flames from the poor sod's gut.....

[sblock=actions]Move action to space K-9, flying back out the way he came and looping around to get behind the hobgoblin that stuck an arrow in him. The movement gives him concealment with the Child of Shadows stance.

Then attacking with Death Mark.... Short sword attack at +13 to hit, for 1d4+10 damage with his discipline focus. Then if it hits, the fiery explosion deals a further 6d6+3 fire damage, with a Reflex save for half, DC 16.[/sblock]
 


Pender, Human Fighter 6

Pender stares with mouth agape as he sees the incredible fight unfolding behind him on the bridge. 'The dragon--it flies again!...the hobgoblins dare move through a wall of fire!?...the burning wall, where did it go?...a flying halfling???'

Turning his attention back to the task at hand, he reassures his horse, "I'll be with you in a moment, friend. But I'm pretty beat up and I'm no good to anyone in this shape." Pender grabs a healing potions and downs it in one big gulp.
 

"Still not good enough," Siobhan hisses through clenched teeth. Even though the acid did not penetrate her protections, it was hard to suppress the reaction.
Since she now didn't have the time to climb the tower, she backed off a bit and recited another prayer asking for skill in arms from Kord.
[sblock=OoC]Move to O-33 and cast Divine Favor[/sblock]
[sblock=Current effects and changed stats]Bless, Divine Favour, Divine Power, Haste, Protection from Energy (acid), Shield of Faith.

AC 21, Touch 14, Flat-footed 19
(+6 Armor, +1 Dex, +1 Dodge, +3 Deflection)
Protection from Acid 34 points (after the breath weapon jas dealt damage again)
Ref +5
----
Speed 40ft (reduced from 60ft)
Melee Warhammer +18/+18/+13 (1d8+12/x3), or
Ranged Composite longbow +12/+12/+7 (1d8+7/x3, 110ft)
Base Atk +6; Grapple +12
----
Str 16/22 (+3/+6)[/sblock]
[sblock=Spells prepared]CL 6, +1 for Conjuration (Healing) spells
3rd - Cure Serious Wounds (CL 7), Prayer
2nd - Cure Moderate Wounds (CL 7), Lesser Restoration (CL 7), Resist Energy, Spiritual Weapon
1st - Cure Light Wounds (CL 7), Divine Favor
0th - Create Water, Cure Minor Wounds (2) (CL 7), Guidance, Light
Domain Spells 3rd - Keen Edge, Magic Vestment; 2nd - Bull's Strength, Heat Metal; 1st - Enlarge Person, Magic Weapon[/sblock]
 
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Tyrla, warlock 6; HP 23/35; AC 20

Tyrla's face set in a grim mask- now the battle began in earnest. She raised her hand and again called forth a burst of arcane power, lashing out at the dragon.

OOC: Eldritch blast; +10 ranged touch (including haste and bless), 3d6 damage
 

Avril - Human Druid - AC 21 - hp 20/42 - Spot +12 - Listen +12

She hadn't really expected her magical spell to find the location of the dragon. How Tyrla's eyes had missed it, she wasn't sure either, but before she could think of retreating to safety, the great beast was upon her and she could feel the burning acid fall on her skin. As the acidic breath disappated into the air, she praised the spirits that her allies were still alive. "Get to cover!" she shouted, as she watched the great wolf attempt to pull down one of the hobgoblin warriors.

Braving the dragon she hurled two balls of flame at it before stepping into the tower and out of sight of the flying beast, hoping the cover would protect her for now. She knew that each of her flames would hurt the dragon, and that hopefully the wolf could manage to take care of the hobgoblins. She just wasn't sure where everybody else was, and who needed help the most.

[SBLOCK=OOC]
OOC: Breath Weapon Damage: 22 hp (after Acid Resistance 10). Avril hurls two balls of flame at the dragon. Produce Flame Ranged Touch Attacks: +7/+7. Damage: 1d6+5/1d6+5. She then takes a 5 ft. step into the tower at L28. The dire wolf bites the hobgoblin at M24 or N24. Bite Attack: +13. Damage: 1d8+13. Trip: +13 (note that a hobgoblin that is tripped draws an AoO when getting up again).

Dire Wolf, HD 6, hp 57, Spd 50 ft., AC 14, BAB +4, Grapple +17, Bite Attack +13 melee (1d8+13), Space 10 ft., SA Trip (+13), SQ Lowlight Vision, Scent, SV Fort +10, Refl +7, Will +6, Str 29, Dex 15, Con 21, Int 2, Wis 12, Cha 10, Hide +0, Listen +7, Move Silently +4, Spot +7, Survival +2, Alertness, Run, Track, Weapon Focus (bite)

Spells and Abilities Active:

Barkskin (Avril, +3 Natural Armor, 1 hour)
Extended Produce Flame (Avril, 1d6+5, 120 ft., 12 minutes, 4 Used)
Haste (+1 AC, +1 Reflex, +30 Spd, +1 Attack, 7 Rounds)
Resist Energy (Acid Resistance 10, 1 hour)
Extended Summon Nature's Ally III (Dire Wolf, 11 rounds)
Faerie Fire (1 minute)

Spells Cast and Abilities/Items Used:

Barkskin
Produce Flame (Extended)
Metamagic Rod of Lesser Extend (2 Used)
Summon Nature's Ally III (Call Lightning) (Extended)
Scroll of Faerie Fire (Used)

Spells Prepared:

Spells Prepared (Normal 5/3/3/2, Wis 0/1/1/1):

Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Cure Light Wounds, Enrage Animal, Produce Flame
Level 2 (4): Bull's Strength, Bear's Endurance, Flaming Sphere
Level 3 (3): Cure Moderate Wounds, Sleet Storm
[/SBLOCK]
 

Into the Woods

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