(CSRHoD) Creamsteak's Red Hand of Doom [IC]


log in or register to remove this ad

The cabin lacks windows in the bedroom, though the roof is a limited obstacle and you might be able to dislodge it enough to crawl through, if you climb up the walls in one of the corners. There is a window on the south side above the skinning table, in the front room.
 

Avril - Human Druid - AC 18 - hp 42/42 - Spot +12 - Listen +12
Mandla - Riding Dog - AC 28 - hp 45/45 - Spot +5 - Listen +5


The suddenness of the attack and the organisation of it left Avril aghast? Had these raiders known they were here? Or do they take these extraordinary precautions against mere common folk? Mandla growled and barked by her side, but given the crowded conditions of the small shack, it wasn't easy to see what was going on. "We need to get out of here," she remarked earnestly, "It's too crowded. I can obscure this entire area in sleet and snow, which might give us a chance, but will likely not save the horses."

She didn't like the idea personally, and she partially chided herself for thinking it as she pulled her rod out. She then used it to fuel the power of one of her spells, touching Warren with her magic. With anxious haste she and Mandla scanned the bedroom. "There's only one entrance. We'll have to make a stand until we can clear it."

[SBLOCK=OOC]
OOC: Avril draws her metamagic rod of lesser extend, and uses it to cast Bear's Endurance on Warren. She commands Mandla to defend her where she is.

Spells and Abilities Active:

Barkskin (Avril, Mandla, 60 minutes)
Bear's Endurance (Warren, 12 minutes)

Spells Cast and Abilities/Items Used:

Enrage Animal
Cure Light Wounds
Barkskin
Bear's Endurance
Metamagic Rod of Lesser Extend (1 Used)

Spells Prepared:

Spells Prepared (Normal 5/3/3/2, Wis 0/1/1/1):

Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Faerie Fire, Produce Flame
Level 2 (4): Bull's Strength, Flaming Sphere
Level 3 (3): Call Lightning, Cure Moderate Wounds, Sleet Storm

XP: 625 (Goblins and Worgs)

Avril's Character Sheet
[/SBLOCK]
 

"We'll probably have pretty much won if we can get outside anyway," Siobhan mutters to herself. The aasimar walks to the doorway and, with a prayer to Kord, releases a burst of divine energy that washes over the group and the hobgoblins in the doorway.
[sblock=OoC]Move to L-7 and cast Prayer. From that position, it should cover the whole group and the R3 and R2. Allies gain +1 to Attack, Weapon damage, Saves, Skill checks, while enemies gain -1 to the same. 6 rounds.

Since she was sleeping, Siobhan is currently not wearing her armor, and has not had the chance to pick up her shield.[/sblock]
[sblock=Changed stats]AC 12, Touch 12, Flat-footed 11
Fort +9 Ref +5 Will +10
Speed 30ft
Melee Warhammer (2-handed) +11 (1d8+8/x3)[/sblock]
[sblock=Spells](CL 6, +1 for Conjuration (Healing) spells)
3rd - Prayer, Cure Serious Wounds (CL 7)
2nd - Cure Moderate Wounds (CL 7), Hold Person (DC 15), Lesser Restoration (CL 7), Spiritual Weapon
1st - Bless, Divine Favor
0th - Guidance, Light
Domains Metal, Strength
Domain Spells 3rd - Keen Edge, Magic Vestment; 2nd - Bull's Strength, Heat Metal; 1st - Enlarge Person, Magic Weapon[/sblock]
 

Warren the halfling, HP 39/39 (51/51 Bear's Endurance), AC 18, Child of Shadow

Warren slides past Avril and moves for the window, climbing out to go around and menace two of the goblins with his short sword. As he goes, he wraps shadows around himself with a spin of his blade, forming a concealing cloak for the moment.

[sblock=ooc]Double-move and initiating Child of Shadow stance for 20% concealment miss chance. Moving over to the table/counter, climbing up, and going out the window, then moving around to space O-10, giving the goblins a wide berth until he reaches that spot, so as to avoid any opportunistic attacks.[/sblock]
 

Initiative Round 2
Larian 22
Avril 18
Tyrla 12
Hounds
Kulkor Zhul
Regulars <- Ending Here.
Pender 9
Siobhan 8
Warren 6

Larian's dispel magic removes H3, haste from goblins R1 & R2, and haste from an unknown target. Everyone else seems unnaffected.

Avril casts another protective spell on Warren.

Tyrla's blast is surprisingly lethal (20/19), dealing 24 damage to the spellcaster.

The horse kicks and bites at one of the hounds, dealing 11 damage.

The remaining two hellhounds keep on the horse, dealing 9 and 6 damage. The horse drops, bleeding.

The spellcaster casts mirror image and then flies into a more covered position.

The regulars enter the building, provoking attacks of opportunity from Tyrla and Larian, but I don't think they currently threaten their area (correct me if that's wrong). The one that gets to the door uses his standard action to shut the door, and he does what little he can to try to hold it closed temporarily.

R3 attacks twice against Larian. One strike hits, dealing 7 damage. R2 attacks once, a critical threat that does not confirm, dealing 4 damage.

Warren and Siobhan's actions would probably change (Siobhan can't move to that position and Warren can't get to the window in the other room due to the door being shut).

attachment.php
 

Attachments

  • Untitled0.gif
    Untitled0.gif
    44.9 KB · Views: 164
Last edited:

Now they were _really_ in trouble, Tyrla realized. She tried to summon another blast of energy against one of the hobgoblin soldiers, using the heavy table to act as some cover...

OOC: Invoking another eldritch blast, attempting to do so defensively (Concentration +11 vs. DC 16, I think); if R 1 is still holding the door, he is the target- otherwise whichever one is closest.
 

Larian, AC 17, HP 18/29, Fort +3, Ref +5, Will +5

Larian tried to block out the screams of the horse, the pain of his wounds and horrible sense of confinement created by having too many bodies in too small a space. Barely able to keep control of himself he tried one of his lesser spells, hoping it would help the others get into the room.

[sblock=ooc] Cast color spray defensively (concentration + 10 vs DC 16), getting R1 and R2 in the blast zone. Will save vs. DC 16 [/sblock]

[sblock=spells]
Spells Prepared
0- Mage Hand, Read Magic, Detect Magic, Detect Magic
1st- Feather Fall, Color Spray, Mage Armor, True Strike, Magic Weapon (Trans.)
2nd- See Invisibility, Invisibility, Scorching Ray, Invisibility, Bull's Strength(Trans.)
3rd- Dispell Magic, Fireball, Major Image, Haste (Trans)


Spells in Effect
Mage Armor-12 Hours



Rod of Extend--2 uses left
Pearl of Power--used
[/sblock]
 
Last edited:

OoC: How strong do the door and walls look? Siobhan has a pretty decent chance to just splinter a simple wooden door if she uses Feat of Strength (1d8+10 damage, alternatively +6 Strength check).
 


Remove ads

Top