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(CSRHoD) Creamsteak's Red Hand of Doom [IC]

[sblock=Warren]Warren
Your strike lands, and your target is slain by the flaming strike. His corpse falls to the ground. You can see four... globes... of acid along his belt, two strange foreign blades, and a map case.

The map shows a depiction of a portion of the Elsir Vale, primarily the Dawn Way as it extends East of Drellin's Ferry up until Terrelton. The map depicts a number of red Xs along the path, labled 5, 4, 3, 2, and 1. It looks like 3 is roughly where the hunting cabin was that you rested in earlier, and 2 appears to be the farmstead you just passed. The X at 2 was circled, and a red dashed line was drawn from a position in the north in a small portion of the Witchwood to the X at 2.[/sblock]

Initiatives
Pender 25
Enemy 23 <- Ending Here
Tyrla 22 <- Starting Here
Siobhan 14
Larian 8
Avril 3

Tyrla's shocking word of dark power fails to seriously impede the hidden figure.

Siobhan's Prayer is successfully executed.

Larian's attempt to cast bull's strength on Pender fails and the spell is lost (4 rolled before mods). He does, however, quickly determine some of the traits of his foes.

[sblock=Larian]These are greenspawn sneaks. They are evil creatures created through the amalgamation of dragonsblood and dark rituals. These creatures are extremely vicious, breathe water, and favor assassination. Sometimes they ride a creature called a greenspawn leaper into battle. They revere dragons, especially green dragons, and will attempt to find a patron wherever they can. They are not a naturally occuring species.[/sblock]

Avril's spell meets with more success and she successfully casts Bull's Strength. Mandla's attack deals 11 damage, leaving the target barely able to continue fighting.

(Regarding Pender's action, I'm not sure if you can take a 5 ft. step during a full attack action. Am I wrong on that? For now I'll allow you to, but I'm thinking it's not normally allowed.)

Pender fells his first foe easily. He steps into another and finishes it off just as quickly.

The spawn near Avril and Mandla switches the edge of the blade he's using to the more lethal edge and makes one final attack against he druid. Avril manages to brush the attack away with ease, and watches as the creature falls to the ground from it's wounds.

The invisible monster moves to J9 now that his ally has dropped and unleashes a deadly attack against Larian, ending his invisibility. The single deadly attack deals 20 points of damage.

The other monster unleashes an equally death-intending full attack against Larian, but lucky for the wizard both attacks are deflected by his mage armor.

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Larian, AC 21, HP 2/29, Fort +3, Ref +5, Will +5

Larian moves closer to Pender, trying to prevent himself from being surrounded, and puts all of his energy into dodging any attacks that come his way.

[sblock=ooc] Total defense, 5' step to K9

Why do I keep winding up in the middle of the fighting? I'm not a fighter. :p [/sblock]
[sblock=spells] Spells Prepared
0- Mage Hand, Read Magic, Detect Magic, Detect Magic
1st- Feather Fall, Color Spray, Mage Armor, True Strike, Magic Weapon (Trans.)
2nd- See Invisibility, Invisibility, Scorching Ray, Invisibility, Bull's Strength(Trans.)
3rd- Dispell Magic, Fireball, Major Image, Haste (Trans)


Spells in Effect
Mage Armor-12 Hours from sunset


Rod of Extend--1/3 uses
Pearl of Power--used
[/sblock]
 
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Siobhan takes a good hold on her warhammer and swings it towards the closer monstrosity, hoping to take it down before it can do any more harm.

[sblock=OoC]Attack against L-11, +11 (1d8+6, x3, bludgeoning and magic).

Also, SRD on full attacks:
Full Attack
If you get more than one attack per round because your base attack bonus is high enough, because you fight with two weapons or a double weapon or for some special reason you must use a full-round action to get your additional attacks. You do not need to specify the targets of your attacks ahead of time. You can see how the earlier attacks turn out before assigning the later ones.
The only movement you can take during a full attack is a 5-foot step. You may take the step before, after, or between your attacks.
If you get multiple attacks because your base attack bonus is high enough, you must make the attacks in order from highest bonus to lowest. If you are using two weapons, you can strike with either weapon first. If you are using a double weapon, you can strike with either part of the weapon first.
[/sblock]
 

'So much for being clever,' Tyrla thought a bit ruefully. It was time to fall back on her more reliable attacks- she pointed one hand at the newly-revealed foe and called forth a bolt of arcane power....

OOC: Invoke an eldritch blast at GA; +9 ranged touch inside 30 feet, 3d6+1 damage
 

Avril - Human Druid - AC 15 - hp 29/42 - Spot +12 - Listen +12
Mandla - Riding Dog - AC 25 - hp 45/45 - Spot +5 - Listen +5


The creature falls to Mandla's attack and its own bravado, and Avril leapts to her feet, spinning around to get a better view of her allies. Larian looks badly wounded and the paleness on his face is a clear sign of heavy wounds and battle-weariness. "There, Mandla!" she commands, sending the powerful dog towards where it attacks one of the creatures near Larian. Hopefully Pender or Siobhan would be able to take care of the latter.

With her shortspear to hand, she takes a step forward to the creature to the south, and stabs with her spear in a two-handed thrust at the armored foe. With the power of her magic, the blow is more powerful than she would normally be able to achieve, and she hopes it is enough to kill the foe she is facing.

[SBLOCK=OOC]
OOC: Avril stands up from prone, takes a 5 ft. step to M10 and attacks the creature at L11 with her shortspear. Avril Shortspear Attack: +9. Damage: 1d6+6. She commands Mandla to attack whichever foe is still standing (L11 or J9) (Handle Animal +13 vs DC 10). Mandla moves to either M11 or J8. Mandla Bite Attack: +10. Damage: 1d6+7. Trip: +5.

Spells and Abilities Active:

Bull's Strength (Avril, Mandla, 6 minutes)

Spells Cast and Abilities/Items Used:

Enrage Animal
Cure Light Wounds
Barkskin
Bear's Endurance
Metamagic Rod of Lesser Extend (1 Used)
Call Lightning (Summon Nature's Ally III)
Cure Moderate Wounds
Produce Flame
Bull's Strength

Spells Prepared:

Spells Prepared (Normal 5/3/3/2, Wis 0/1/1/1):

Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Faerie Fire
Level 2 (4): Flaming Sphere
Level 3 (3): Sleet Storm

XP: 625 (Goblins and Worgs)
XP: 825 (Hobgoblin Shack Ambush)

Avril's Character Sheet
[/SBLOCK]
 

Warren the halfling, HP 39/39, AC 23

[sblock=CreamsteaK]Warren loots the corpse, carefully removing the greenish orbs and then throwing one at a wall of the farmstead, to see what happens. He loads the rest onto Serrin's saddlebags and retrieves his sunrod after practicing a few moments to recover his maneuvers.

Then he investigates the farmstead carefully, looking for signs of any hidden treasure the croaking-thing may've been sent here to find. Though he considers it unlikely, Warren wouldn't want to miss anything important. He won't waste more than an hour or so at the farmstead, however, and goes back to where Serrin's tied. He gets back on the saddle and heads for Terrelton, checking on the greenish orbs as he goes to make sure they aren't going to break from the ride.

To himself, he thinks 'Maybe he was sent here to check out the farmstead for any squatters, like those gobbos that found us in the shack. Or maybe there's somethin' else he was supposed to find 'round 'ere....'[/sblock]
 

Pender, Male Human Fighter 6

Seeing that the party is taking heavy damage, even though it seems to be going their way, Pender decides that the best thing to do is to finish off these ugly creatures as quickly as possible. He presses the attack against the new arrival.

[sblock=OOC]Full Attack on GA if it is still standing. If not, full attack on GS. With buffs +13/+3 +1 Adamantine Greatsword 2d6 + 10 (19-20/x2) slashing. AC 23.

(On the 5' step and full attack thing, I was going by PHB 143, 2nd paragraph of Full Attack section. I believe one of the other players has posted the relevant portion of the SRD. Of course, you are the DM, so I'll go with whatever you say.)[/sblock]
 

[sblock=Warren]The green globule explodes into a burst of acid when it strikes the homestead. The acid melts through the paint and corrodes much of what it makes contact with. It seems like a fairly effective concoction.

When you head to the entrance it looks like it's been abandoned for quite some time. The appearance of the building looks like it has already been broken into, though the damage could be quite old. Three short wooden steps lead up to the ajar door into the kitchen where it looks like someone stole all of the valuables inside. Only a single copper ring can be seen in the chimney, probably the remnant of an old wood stove that was broken down for scrap.

There is a doorway in front of you and to your left from the kitchen. The one to the left looks like it leads to what may have been a bedroom, and the one in front seems to go into what was previously the living room.

Without warning two more of the scaly lizards lurch around the corners of the respective rooms, drawn by the light. One is 10 feet in front of you (north), the other is 10 feet west and 5 feet north.

Initiatives
Warren 23
Lizards 15[/sblock]

Initiatives
Pender 25
Enemy 23 <- Ending Here
Tyrla 22 <- Starting Here
Siobhan 14
Larian 8
Avril 3

Tyrla fires a blast at the attacker, but he quickly shifts to avoid the blast.

Siobhan strikes against the nearby enemy and scores a hit for 7 points of damage.

Larian focuses on avoiding his enemies and puts his back against his allies.

Avril strikes at one of the enemies and fails to hit, but Mandla scores a bite for 9 points of damage on his target. The dog then successfully trips the opponent.

Pender's first strike lands (due to the prone penalty on the target) but not his second swing. The first hit deals 16 damage.

The leader yells something in draconic at the surviving sneak. "Smokescreen now!" The follower obeys, stepping to K12. He draws a smokestick and lights it in an instant against something on his belt, then chucks it to cover squares J8 to K9.

The leader tries to stand up from prone, provoking an attack from Pender and Mandla. Pender's attack is still good through the smoke screen, but surprisingly didn't pierce the creature's armor. Mandla's attack is also a failure for the same reason. Once on his feat, the leader draws a small stone with lightning speed from his belt and throws it down at square M9. When the rock hits the ground, it explodes in a burst of thunder. The sound deafens Larian and Avril for 1 hour (–4 penalty on initiative and has a 20% chance to miscast and lose any spell with a verbal component that it tries to cast).

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Forgot to move Mandla. Should probably be at J8.
 

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Pender, Male Human Fighter 6

Frustrated with the ability of the newcomer to resist his attacks, and more than a little worried about the developing situation, Pender attacks again.

[sblock=OOC]Full attack again.[/sblock]
 

Into the Woods

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