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(CSRHoD) Creamsteak's Red Hand of Doom [IC]

(OOC: It's funny how different perspectives can be. Larian is more likely to see his wounds as being a result of Warren abandoning the party, leaving a gaping hole in the group's defenses.)
 

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Pender, Male Human Fighter 6

"Let's go find Warren, then, and make sure he is safe. We can rest when we are in a more secure location."

Pender packs his belongings. Whatever can go on the remaining horse, he puts there. The rest, he carries. He kneels at Northwind's final resting place to say one last goodbye, then walks on with his new friends.
 

"Does anyone mind if I take the quiver?"
If nobody objects, Siobhan arranges her arrows so that there are 30 regular arrows and 10 arrows of each special material in the magic quiver, and replaces the small bow with the Vraath bow.
 

The trek at night is difficult and makes even the terrain of the road fairly uneasy. The moonlight provides some illumination, but there are still many places where it doesn't seem to be quite enough.

Eventually with time, the sun starts to overtake the surroundings and things are quite a bit brighter. After a few hours you pass by a farmstead.

Herald's Homestead
<--- (West) Drellin's Ferry 22 Miles
<--- (West) Skull Gorge 48 Miles
---> (East) Terrelton 10 Miles
---> (East) Nimon Gap 31 Miles
---> (East) Brindol 100 Miles

Further, as you pass the home itself you find blood on the road. The ichor is black, the color of the dragonspawns blood. There are no signs of any bodies or corpses, however, and there doesn't seem to be any sign of what exactly happened here.

At roughly two in the afternoon, you come into the city of Terrelton. Terrelton is in poor shape. It looks like much of the city has already been evacuated. There are still many here, and by a very rough estimate it seems two-thirds of the towns population have left.

Many of the buildings have been boarded up, or locked and emptied. It seems some people are convinced a few planks of wood or a simple door lock will keep such buildings safe from prospective looters. It seems obvious to most with some common sense, however, that anything left behind is likely to be burned to the ground.

After a bit, you arrive at the only Inn not yet locked and bolted shut. Some unscrupulous individuals have taken over some of the abandoned buildings since their original tenants have left, but this place is still under it's proper owner. The River Eagle Inn is a fairly normal seeming place during the evacuation. It's one employee and owner, Lianna Horak is kept busy with two clients: Warren and a Lion of Brindol.

[sblock=Warren]You would have arrived at roughly 9:00 AM, so you may be asleep at this time. I just put you in the Inn so that everyone can find you at first.[/sblock]

The Lion is a black-haired woman, her face streaked with the dust of the road. She wear's a soldier's tunic of blue and white over a shirt of mail, with the stylized image of a golden lion over her heart. She's drinking ale almost as fast as the innkeeper can pour it, and it's still early in the morning.

When Lianna (the innkeeper) notices your arrival, she explains current circumstances. "If you're travelers, you're welcome to stay here overnight. Drink as much of my stock as you can, and feel free to resupply yourselves with any of my food or anything else I still have around here. In exchange, all I ask is a little help moving tomorrow morning, if you're willing to suffer it. It's difficult getting everything together when you live alone."

Lianna is an unusually tall and lean woman, roughly six feet from head to toe. She has short brown hair and not much in the way of jewelry or decoration. Her attitude seems honest, and she does seem to be working towards emptying out her inns supply room as quickly as she can.

It seems her inn is still fairly well stocked, and includes quite a bit of high-quality food that will likely go to waste soon given the circumstances. Her ale and wine is also fairly well stocked, but of only mediocre quality. Still, she has enough of it to drown in, and it's being offered for free.
 
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Tyrla was more than a bit run down by the time they reached the inn- even when one got a proper ration of sleep, it was easy to feel exhausted when it seemed as if every moment was spent in battle or in wary anticipation of the next ambush. The night journey had been rather trying, with every little forest noise demanding a careful sweep of their surroundings.

But now they were "safe", at least for a while. The city seemed to in far worse shape than they had expected- but at least it looked as if people were evacuating without the sort of convincing that Drellin's Ferry had needed. She greeted Warren with a level nod of acknowledgement- anything more would have seemed too much like relief- she was glad he had made it through, but she didn't want to admit it, or to admit that he had been right...

"We'll help gladly enough," Tyrla said to the innkeeper's request. "Can you tell us about what has happened here? Have there been attacks, and is anyone left in charge of the city?" Her voice was weary, and held little of its usual fire.
 

Larian enters the inn with relief and renewed hope of some actual rest. Seeing Warren safe and content only adds to his happiness. It's good to see you hale and hearty, my diminutive friend. We were concerned when we found the scene of a battle halfway here.

As to you, good lady, we can hardly thank you enough for the comfort and relative oppulence you offer us, having spent the last few days on the road. We will, of course, be happy to help you load your worldly good tomorrow, the better for you to escape the coming storm. Do you have any news of those from Drellin's Ferry, or even those of your own town? Have they met any trouble on the road?
He settles into a chair as he asks, and as soon as he has recovered his strength he opens his spellbook and proceeds to pour over it for an hour to refresh his arcane abilities.
 

Avril - Human Druid - AC 15 - hp 40/42 - Spot +12 - Listen +12
Mandla - Riding Dog - AC 25 - hp 45/45 - Spot +5 - Listen +5


Terrelton. It looked worse than Drelin's Ferry. But, as Avril approached the town on the Dawn Way, she realised that Terrelton had been warned. And that meant that Drelin's Ferry had passed safely through here at least. And that was some comfort. She ruffled Mandla's head, pleased so far with the behaviour of her companion. The dog was different from Scarlet, and the memories of her previous companion were still fresh.

She reached the inn and smiled broadly at the sight of Warren. "I'm so glad to see you. I'm sorry that you left. We should never have split up. It was a bad idea." She turned to see the others deal with the innkeeper, before pulling out the map they'd found earlier. She explained this to Warren, but he appeared to have already seen something similar. "No idea what this means. We should either continue north from here, or make sure all these ambush points are sorted. Or, with the dragon's escape, these maps may be planted. Some sort of lure by the Lord of the Horde to capture us or get us killed. Either way, we can rest here until tomorrow. The spirits know that all of us could use it!"

[SBLOCK=OOC]
OOC: Would we have stopped somewhere along the way to Terrelton to prepare new spells for the day? I think Avril only used one 2nd level during the last battle, so she should be able to prepare nearly a full compliment of spells.

Spells and Abilities Active:

Spells Cast and Abilities/Items Used:

Enrage Animal
Cure Light Wounds
Barkskin
Bear's Endurance
Metamagic Rod of Lesser Extend (1 Used)
Call Lightning (Summon Nature's Ally III)
Cure Moderate Wounds
Produce Flame
Bull's Strength
Wand of Lesser Vigor (1 Used)
Pearl of Power (1st) (Used)

Spells Prepared:

Spells Prepared (Normal 5/3/3/2, Wis 0/1/1/1):

Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Faerie Fire, Produce Flame
Level 2 (4): Flaming Sphere
Level 3 (3): Sleet Storm

XP: 625 (Goblins and Worgs)
XP: 825 (Hobgoblin Shack Ambush)
XP: 600 (Assassin Bird/Lizard Attack)

Avril's Character Sheet
[/SBLOCK]
 

"Can you tell us about what has happened here? Have there been attacks, and is anyone left in charge of the city?"

"Apparently there was some sort of tragedy to the west. One of the villages along the dawn way was attacked by hobgoblins. Some passing adventurers tried to help the town drive off the goblins, but they met with limited success. We started receiving refugees three days ago. Most stayed in town briefly, and brought quite a bit of shock to the locals."

"Some of the travelers intend to head to Brindol. Others plan to go north, in hopes of avoiding the conflict entirely. I originally planned to go north along the Rhest Trail, but I've been convinced otherwise."
Lianna glances at the dark haired woman drinking, "Terrelton hasn't seen any conflict. Reports of worg riders scouting around the fringes have been common for a few weeks now, but there hasn't been any attack here."

As to you, good lady, we can hardly thank you enough for the comfort and relative oppulence you offer us, having spent the last few days on the road. We will, of course, be happy to help you load your worldly good tomorrow, the better for you to escape the coming storm. Do you have any news of those from Drellin's Ferry, or even those of your own town? Have they met any trouble on the road?

"Many of the people coming from the west were rather unfriendly in their demeanor. Further, a few people have gone missing during the evacuation. I wouldn't think twice about it, had it been so out of character. One minute they would be packing to leave, the next they were gone without taking a single belonging."

The woman with the black hair and the soldiers markings stops drinking only momentarily. "Things have been rather chaotic for a while now. I wouldn't write up every missing person as having been an ill omen. Chances are something spooked them and they decided to stray from the pack. This massed panic makes people act unusual regardless of who they are."

"My name is Teyani Sura, a Lion of Brindol. I serve in my lord's name for all of his people. I didn't expect to see anyone else as worn from travel as I am at this hour. This is my last stop before returning to Brindol. I was ordered to tell the folks, evacuating or not, to stay off the Old Rhest trail for the time being. It seems the goblins have set up roadblocks to prevent people from trying to flee the coming war. They want to force us to fight at Brindol. I hope they get what they're looking for."
 

Larian nods a respectful greeting to the representative of Brindol. That is unfortunate news indeed. Sadly, having seen the devestation that results from such a large conflict, I can't agree with your desire. If I were to spend my time wishing it would be that this goblin army changed its mind and turned around. Not that I think it likely, but at least it would mean fewer deaths from among your lord's people.

As for these roadblocks, can you tell us any more. My companions and I, the same adventurers who brought news of this approaching hoard to Drellin's Ferry, are planning to head north to try to prevent some mischief connected to the invasion. We will likely encounter this roadblock and seek to break it, if we deem it possible.
 

"Goblins, wolves, ogres. I have no idea how many. They've been waylaying travelers along the road for two weeks now. I didn't expect to hear news of more problems to the west. At least it makes more sense now."

"You're welcome to try to break through their lines, I'm just here to warn, not stop anyone myself. You'll have to follow the dawn way for quite a while though to reach the Rhest trail."
 

Into the Woods

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