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(CSRHoD) Creamsteak's Red Hand of Doom [IC]

OOC: Looks like that is right- so we'll just have to hope we can actually kill it this round.

IC: Tyrla looked for somewhere to flee, but it appeared as if the creature's wingspan could reach around past the possible cover of Siobhan's horse. With no room to run, she would have to fight, as unappealing as that was... She tried to unleash another blast of arcane power, hoping the other threats would distract the creature enough for her to get a clean shot.

OOC: another defensive eldritch blast; Concentration +11 vs. DC 16; +9 ranged touch, 3d6+1 damage
 

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Avril - Human Druid (Eagle) - AC 14 - hp 42/42 - Spot +20 - Listen +12
Mandla - Riding Dog - AC 25 - hp -2/57 - Spot +5 - Listen +5


Avril noticed Mandla fall to the power of the razorfiends, and her cry of anguish rang loudly through the marshes. Fear of loss gripped her once again as she circled through the air, keeping herself from falling to the ground. Her keen eyes could just notice the faint signs of breathing from the powerful dog, and thankfully her companion still seemed alive.

Thinking about her options, she realised that the flame of the sphere had been largely ineffective against these creatures. And with Larian and Tyrla now standing against these powerful brutes unaided, things were looking dire. Her mind was awash with the decision on what she could do to save them.

Deciding to leave Mandla lying, largely in safety, she swung down and spiraled into a dive, hoping to give Larian and Tyrla a chance. She swept past Tyrla, lightly touching a wing to her tiefling companion, healing some her wounds.

[SBLOCK=OOC]OOC: Avril cast Cure Light Wounds and then takes a move action to move diagonally down to V20, 10 ft. in the air. She then touches Tyrla, healing her 1d8+5 hp. She leaves the flaming sphere again this round, since she doesn't have an action to move it.

Spells and Abilities Active:

Wild Shape (Eagle, 6 hours)
Flaming Sphere (1 round)
Bear's Endurance (Mandla, 6 minutes)

Spells Cast and Abilities/Items Used:

Barkskin
Call Lightning
Wild Shape (1 Used)
Flaming Sphere
Cure Moderate Wounds
Bear's Endurance
Cure Light Wounds

Spells Prepared:

Spells Prepared (Normal 5/3/3/2, Wis 0/1/1/1):

Level 0 (5): Cure Minor Wounds (2), Detect Magic (2), Guidance
Level 1 (4): Enrage Animal, Faerie Fire, Produce Flame
Level 2 (4): Bull's Strength
Level 3 (3): Sleet Storm

XP: 325 (Blockade)

Avril's Character Sheet
[/SBLOCK]
 

Warren the halfling, HP 27/39, AC 23, Island of Blades stance

(Tyrla might want to hold until after Warren's action, since he's moved up closer to her and Siobhan and is ready to attack...might drop the razorfiend, possibly.
Also, everyone in melee with that razorfiend is now considered to be flanking it.)


Warren steps in beside Siobhan and spins his blade to invoke flames around it, then stabs the monster with a pair of phantom, flaming blades! "DIE!!!" the halfling screams in fury. These monsters were proving too tough and dangerous, and all the underbrush is really starting to tick Warren off.

[sblock=ooc]Move action towards the beast since terrain apparently prevents 5-foot steps... Swift action to initiate Burning Blade, followed by a standard action Shadow Blade Technique. Island of Blades stance means he and Siobhan and Tyrla are considered to be flanking the razorfiend now, so he gets Sneak Attack.

I rolled 18 and 25 total for the attack rolls, and since I'm worried these critters have high Dex and natural armor, I'm taking the 25 for the true attack roll, with the 18 as the shadow blade that misses. Piercing damage is 12 points after factoring in sneak attack, and the cold damage is negated since the shadow blade wasn't the higher attack roll. Burning Blade does 8 points of fire damage this time.

So 25 to hit, for 12 piercing and 8 fire damage.

Shadow Blade Technique, piercing damage, sneak attack, cold damage, Burning Blade (1d20+13=18, 1d20+13=25, 1d4+5=6, 1d6=6, 1d6=2, 1d6+5=8) [/sblock]
 

Larian Transmuter 6--AC 18--Fort +3, Ref +5, Will +5--HP 18/29

Worried about his companions, and himself, Larian quickly steps away from the oncoming beast and casts one of his signature balls of fire past it. Its explosion catches their foe, but falls short of the fallen riding dog.

[sblock=ooc] 5' step to U:20, then cast Fireball so that it hits the greenspawn but misses Mandla (so centered at O/P:23/24). 8d6 fire damage, reflex 17 for half. [/sblock]

[sblock=spells] Spells Prepared
0- Mage Hand, Read Magic, Detect Magic, Detect Magic
1st- Feather Fall, Color Spray, Mage Armor, True Strike, Feather Fall (Trans.)
2nd- Knock, Hypnotic Pattern, Scorching Ray, Invisibility, Bull's Strength(Trans.)
3rd- Dispell Magic, Fireball, Fireball, Haste (Trans)


Spells in Effect
Mage Armor--12 hours from departing camp
Resist Energy (Acid), Mass--50 minutes on Mandla, Pender, Siobhan, Tyrla and himself


Rod of Extend--2 uses left
Pearl of Power--Available
[/sblock]
 

Pender, Male Human Fighter 6

Pender nocks an arrow and looks back and forth between the two remaining targets. Each presents a deadly danger to a group of his friends. In the end, he decides that he has the better shot at the southernmost monster. He lets a pair of arrow fly towards it.

[sblock=OOC]Full Attack: +8/+3 Composite Longbow 1d8 + 4 (x3). If that monster drops, then one or both attacks will be aimed at the other monster.[/sblock]
 

Siobhan wavered in her decision. There was a chance she could take down the beast next to her and Tyrla before it had a chance to shred either of them to pieces, but if she failed, things would most certainly not end well...
[sblock=OoC]If the adjacent Greenspawn looks like it will go down from one blow, Siobhan will smack it. If not (or it is already dead), she'll instead cast Cure Moderate Wounds on Tyrla

Attack bonus +10 (1d8+5/x3)
Cure spell 2d8+7, Concentration +11[/sblock]
 

Initiatives - Round 5
Razorfiends 25 <-ending here
Tyrla 22
Warren 17
Larian 15
Pender 14
Siobhan 13
Avril 7
Killiar's Hunters

Tyrla: Tyrla's Eldritch blast deals 14 damage at point blank to the monster that threatens to end her life.

Warren: Warren slides into position, but in doing so provokes an attack of opportunity that hits him for 8 damage. Warren then delivers the final lethal blow against the razorfiend. (Not absolutely positive on the AoO provoke, but I think it does because you have to take a 'move action'.)

Larian: Larian moves (can't 5 ft. step in difficult terrain I believe) provoking an attack against him that deals 8 damage. He then unleashes one of his attuned fireballs. The creature makes its reflex save but still takes 17 fire damage.

Pender: Pender's ranged attacks only hit once, dealing 7 damage.

Siobhan: Heals Tyrla for 16 points of damage.

Avril: Moves in and heals Tyrla for another 9.

Killiar's Hunters: Each hunter makes one ranged attack, two hit, together dealing 12 damage.

Razorfiends: The single remaining Razorfiend leaps up and lands next to Pender, his wing cutting into the mounted fighter and dealing 12 damage.

--Allow me some freedom here to try to expediate things.--

Tyrla: The warlock utters another dark word striking the remaining combatant for 13 damage.

Warren: Warren waits a second to act, waiting to see if another ally can down it without him having to incur another opportunity attack.

Larian: Larian uses his readied want to cast magic missiles against the creature one last time. In total they only deal 7 damage, but it's enough to bring the beast down.

--Out of Combat--

The owls and their riders circle over head. Only one of the pack starts to descend towards the ground near the group. The hunter studies you with narrowed eyes. He notes your injuries and waits patiently for the group to mend what wounded they can.

(I assume you would of course make that your next objective.)

Once your current situations are somewhat fixed, he speaks in common, "Who are you? What are you doing in the marsh?"

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Tyrla gave a deep sigh of relief as the last beast finally fell. She quite nearly felt like simply lying down for a minute- but not in a swamp. Instead she scanned the area for any possible further threats- the elves did not seem to be an immediate danger, but she knew that she was not the best choice to speak with them.
 

Larian does his best to wipe the blood and muck from his robes and then moves to talk to the owl rider. Recoginizing a fellow elf, he speaks in his native tongue. Greetings and my thanks for your most adventitious arrival. I am Larian Lightweaver. My companions and I are travelling north with the intent of searching out a potentially disasterous endeavor of a goblinoid army that is invading the Vale to the south. We have in our possession a map, copied from one recovered from a sorcererous bugbear, that suggests some sort of mission being pursued in the heart of this swamp. We are not numerous enough to stand against the entire army, but hope that we can help the good people of the Vale by thwarting whatever evil is at work here.
 

Warren the halfling, HP 19/39, AC 23

Warren grumbles for a few moments after the last beast finally goes down. He cleans off his blade and uses a bit of water from one of his flasks to clean out his wounds somewhat, then decides that it's probably best he quaff a healing potion just in case.

So he takes out one of the potions taken from the fort/roadblock the party had assaulted and burned down earlier, and guzzles it down to stop the bleeding from his various new injuries. The halfling grumbles some more after that about how hard it's going to be to repair all the mithral links broken on his shirt.

Finally, when one of the elves addresses the group, Warren speaks up, in Elven no less. "Hello, thanks for the help. I'm Warren, and these are my traveling companions. We're just passing through the marsh right now, to hunt down more of the hobgoblins that are running amok in the region. They're up to something, and trying to drive out or enslave everyone around here. Raiding the towns and homesteads. That can't be good for you, I know, since elves like to settle in nice big woodlands for generations and all, right? My folk are more nomadic, but I figured that since I'm in the area, I should help out against the goblinoids, y'know?" the halfling says, unusually talkative for a change. Maybe it's all the blood loss making him light-headed.

(ooc: roll whatever ya need for the healing potion, one of 'em we took from the fort we raided and burned. I'm not sure what kind of potions they were, or how many we found.)
 

Into the Woods

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