(CSRHoD) Creamsteak's Red Hand of Doom II [IC]

Tyrla continued to follow along with the others. At Larian's suggestion, she nodded her head in agreement, but she continued to glance around warily, as if expecting to be ambushed by whatever creatures the bell might have alerted...
 

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Warren tries to point Pender towards the underwater entrance into the inside of the town hall, believing it will be a quieter entry point from which they could get some degree of surprise.

(tried to post the other day, but EN World and my computer weren't cooperating with one another)
 

As the group sets down along the edge of the town hall, Avril, Warren, Larian, and Siobhan all notice the foul smell of goblins in the air and signs of their activities nearby. It looks like the scurried off somewhere else, possibly after the bell was rung, but they can't be too far away.
 

"I've got a bad feeling about this," Siobhan notes in a low voice. "I don't think sneaking is going to serve us very well anymore."
 

[Sorry, my map differs from the one on the wizards site, slightly. 3B refers to the wooden planks on the east side of the building. 3g refers to the open spot of water (the rip in the building) on the west side of the building.]

The boardwalk where the group is now standing is vacant, and two wooden stairways lead up into what were once windows of the town hall. Stairways leed up, onto the rooftop, flanking it on the north and south side. To the south, a bridge leads into a building in serious disrepair that looks to have been part of the larger overall town hall at one time. A simple wooden door locks that path.

(So to simplify it a bit, there's two stairways both leading up to the top, and a doorway to the south.)
 

Avril - Human Druid (Crocodile) - AC 18 - hp 42/49 - Spot +13 - Listen +13

Avril crawled out onto the walkway, the smell of wet lake on the wooden planks. She turned her large crocodile head around, checking the area for enemies, but finding none. If the alarm had been sounded, then they were lying in waiting in this complex. She found it strange that a building so small could house something that would be so deadly to the people of Elsir Vale. At least a small place was unlikely to hold many enemies.

Unable to communicate with her allies, she looked to them to take the lead, though she suspected that the more likely place to find what they were after was up the stairs. And likely the most trouble.

[SBLOCK=OOC]OOC: Keep making active Spot and Listen checks.

Spells and Abilities Active:

Wild Shape (Crocodile, 7 hours)
Extended Barkskin (140 minutes)
Resist Energy (Acid 20) (Larian. 70 minutes)

Spells Cast and Abilities/Items Used:

Wild Shape (1 Used)
Barkskin
Lesser Metamagic Rod of Extend (1 Used)

Spells Prepared (Normal 6/4/3/2/1, Wis 0/1/1/1/0):

Level 0 (6): Cure Minor Wounds (3), Detect Magic (2), Guidance
Level 1 (5): Cure Light Wounds, Enrage Animal, Faerie Fire, Obscuring Mist, Produce Flame
Level 2 (4): Barkskin, Bull's Strength, Cat's Grace
Level 3 (3): Call Lightning, Cure Moderate Wounds, Stone Shape
Level 4 (1): Flame Strike

Avril's Character Sheet
[/SBLOCK]
 

Eventually the slight sounds coming from the ruined structure are audible, but they are even more faint than the movement of the water against the ruined structure. The sounds seem to come from within the main structure, not from the one aside. It looks like the only entrance from the boardwalk would be up the stairs.
 

"Not much of a choice, it seems" Siobhan notes as she starts ascending the stairs.

OoC: Have others been having trouble accessing Enworld lately?
 

True, my dear Chosen of Kord. There is but one door, so let us enter and see what presents itself. Larian says, following Siobhan up the steps.

OOC: Yes, the site has been inaccessible about half the time recently. It's unpredictable and really frustrating.
 

Tyrla moved to follow the others up the stairs- she tried to remain wary, but the thought of getting back out of the water for a while was just toomuch of a lure. No matter what was up there, it had to be better than the muddy swamp...
 

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