Cthulhu by Gaslight d20: It's Alive!!

DrZombie said:
Sherlock, if you like the baker street ambiance you should try to check out "Blake and Mortimer", a graphic novel by Edgar P Jacobs. They're in french originally, but there are some english translations out there. The novels are excellent, although a little bit too "pulpy" for CoC. Having said that, you shouldn't have any difficulty adapting "th Yellow Sign" to a campaign. Have a little respect though, the books are older than you or me..... Well worth checking out.

Sounds interesting, I will have to see if I can pick up some. Did a google search and got alot of french sites though! :)
 

log in or register to remove this ad


Sherlock said:
Sounds interesting, I will have to see if I can pick up some. Did a google search and got alot of french sites though! :)
Aaah well, it's a french-speaking author :D. There must be some translations out there, amazon is a good bet i think.

EDIT : just checked amazon, they have'em in english, if you got some money to spare it's defenitely a winner.
 
Last edited:

Character Creation:


Starting Level: 4

Ability Stats: Use the standard (15,14,13,12,10,8) Place as you wish. Add +1 for your stat bump at 4th level. You may also substract one from one stat and add it to another if you wish.

Hit Points: Maximum at 1st level. Roll normally after that.

Skills:
Computer and Drive are not available as skills.
Pilot is limited to Hot Air Balloons, Moterboats, and Sailboats.
Handle Animal is used to drive a carriage.
Operate Heavy Machinery is used to operated a train.

Feats:
Drive By Attack, change car to carriage or train.
Gearhead, change Computer Use to Operate Heavy Machinery
Multishot is not available.


Starting Money and Income:
Roll 1d6 and modify the result based on profession. Multiply the result by the amount of money on the following .

Starting Money (savings) 500 pounds
Yearly Income: 100 pounds

Currency
Until 1972 British currency was based on the Pound Sterling, divided into shillings and pence. This form of currency is used in most British scientific romances.
 One pound = 20 shillings = 240 pence
 One shilling = 12 pence
Abbreviations for currency are
 £ for pound
 s for shilling
 d for pence (from the Latin "dinarius")
Copper coins:
 ¼d (farthing)
 ½d (ha'penny)
 1d (penny)
Silver coins:
 3d (threepenny bit, "Joey")
 6d (sixpence or [slang] "a tanner")
 1s ("a bob")
 2s ("two bob", "Florin")
 2s 6d (Half crown)
 5s (Crown - uncommon)
Gold coins:
 10s (Half sovereign, "ten bob" - rare)
 £1 (Sovereign, "a quid". Purchasing power $5 in 1900)


Bank notes:
 £5 ("a fiver") - very rare.




Wages
Housemaid £12-30 per year
Cook/Housekeeper £80 per year
Page boy £10 per year
Butler Up to £100 per year
Skilled engineer 36s 6d per week
Assistant to above 19s per week
Bricklayer 38s per week
Assistant to above 18s per week
Clerk £1 10s per week
Foreman £2 5s per week
Miner £1 15s per week
Craftsman in London £2 per week
Cabinet minister £2000 or £5000 per year
(£38 or £96 per week)

Housing
Hovel 4s per week
4 room rural cottage 5s per week, £200 to buy
Small inner London house £200 per year, £1000 to buy
Small suburban house £50 per year, £500 to buy
Boarding house room £1 1s per week

Man's Clothing
Shirt 3s-5s
Collars for above (12) 6s 6d
Detachable cuffs 1s
Leather gloves 3s 3d
Handkerchiefs (12) 8s
Underwear 5s
Good quality boots 11s
Light boots 7s
Walking shoes 14s
Trousers 7s 6d
Bowler hat 12s 6d
Top hat 25s
Soft felt hat 7s 6d
Hat box, leather 15s

Woman's Clothing
Camisole 3s
Chemise 7s
Combinations 5s 6d
Nightdress 6s
Skirt 10s
Stockings 6 1/2d
Shoes 12s-£1 8s
Blouse £1 5s 11d

Food & Drink
1 lb Almonds 2d
1/2 lb tea 8d
2lb sugar 5d
1 lb butter 1s
2 oz tobacco 6d
1 lb fish 1 1/2d
1 lb ham 9 1/2d
1 lb chocolate 1s 2d
1 lb soap 3d
1 lb currants 3d
Pint beer 2d
1 lb Biscuits 2d
Loaf bread 2 1/4d
12 Bottles Cider 14s
12 Bottles Champagne £4 18s
12 Bottles Claret £2 10s
12 Bottles Port £1 14s
12 Bottles Sherry £2 2sProfession Templates
Bottle Whisky 7s
Bottle Brandy 9s 10d
Bottle Gin 4s 6d
Bottle Rum 7s 6d

Miscellaneous
Electricity 6d per unit (kilowatt-hour) *
* rate held artificially high to protect smaller generating companies
1 lb Candles 10d
Safety matches, box 1d
"Thermos" Vacuum flask £1 1s pint, £1 15s quart **
** Both leather with silver fittings
Chest of drawers 17s
Simple bed £1 15s
Luxury bed £19
Piano, upright £105
Piano, grand £210
Violin £2 10s
False teeth 1 guinea per set
Cricket bat 12s 10d
Golf clubs 6s
Golf balls 10s per dozen
Watch, good quality £10
Watch, for schoolboy 12s
Sewing machine £1 10s

The above prices are just to give you a idea how much things cost. I am not going to concentrate on the money and the price of things. You want to buy a newspaper. You just buy one. If you want to eat dinner at a fancy resturant. Fine. Your income will be a gauge on how you could normally live and what kinds of possessions you have.

Profession Templates
Use the profession templates as a guide. You get 12 class skills. Pick as you wish but try to be true to your character's profession and interests.
 
Last edited:


Rule variants Used per CoC d20 rule book.

1. Defense Bonus. page 15
2. Reloading Firearms. page 81
3. Dropped Firearms. page 81
4. Desperate Situations. page 89
 

Nice work Sherlock.
Unfortunately I have to work in the weekend, so I can't promise the speedy arrival of a character.
My concept : a middle-aged inspector of scotland yard (if they existed already, if not one of the metro police), a gentleman of old scottisch nobility and a fervent crickett player. He lives in an upper class boarding house near his gentlemans club, and likes to spend his off days either playing crickett or visiting friends from his public school days at Eton College in Dartmoor and Cornwall.
He is a firm Loyalist, has a soft spot for street urchins and despises the French, who are immoral, unwashed and reeking of garlic.
 

Victorian Firearms

The stats for the various guns are only generalizations and are not meant to represent accurate representations of the actual weapons. I went for the more abstract route for ease of play. So if you have a gun just pick a type and caliber.

Pistols

.41 Double Derringer Damage 1d8 Crit x 3 Action n/a Capacity 2 Loading break Range 5 Rate Multifire
0.32 Revolver Damage 1d8 Crit x3 Action rev/S Capacity 6 Loading side Range 20 Rate Multifire
0.38 Revolver Damage 1d10 Crit x3 Action rev/D Capacity 6 Loading side Range 20 Rate Multifire
0.45 Revolver Damage 2d8 Crit x 3 Action rev/D Capacity 6 Loading side Range 20 Rate Multifire

Rifles

.22 Bolt Action Damage 2d6 Crit x 3 Action bolt Capacity 10 Loading clip Range 175 Rate Standard
.303 Bolt Action Damage 2d8 Crit x 3 Action bolt Capacity 8 Loading clip Range 200 Rate Standard
30-30 Lever Action Damage 2d10 Crit x3 Action lever Capacity 8 Loading side Range 200 Rate Standard
8mm Bolt Action Damage 2d10 Crit x3 Action bolt Capacity 10 Loading clip Range 250 Rate Standard
.600 Elephant Gun Damage 2d12 Crit x4 Action n/a Capacity 2 Loading break Range 200 Rate Multifire.

Shotguns
Use shotgun with 10, 12, 16, or 20 gauges. Action n/a Loading break Capacity 1 or 2 Range 50 Rate Standard (1 barrel) or Multifire (2 barrel)
 
Last edited:

DrZombie said:
Nice work Sherlock.
Unfortunately I have to work in the weekend, so I can't promise the speedy arrival of a character.
My concept : a middle-aged inspector of scotland yard (if they existed already, if not one of the metro police), a gentleman of old scottisch nobility and a fervent crickett player. He lives in an upper class boarding house near his gentlemans club, and likes to spend his off days either playing crickett or visiting friends from his public school days at Eton College in Dartmoor and Cornwall.
He is a firm Loyalist, has a soft spot for street urchins and despises the French, who are immoral, unwashed and reeking of garlic.

Concept is great and yes, Scotland yard exists during this time! :D
 


Remove ads

Top