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Cthulu

Hmmm....no Y'golonac, eh? I noticed that the CoCd20 book doesnt have Star-Spawn of Cthulhu in it either. Fortunately, they are available on the WoTC Cthulhu website. Other gods were left out too, such a Zoth-Ommog, Zhar, and other minor Cthulhoid monsters but I can deal with their lack. They might be in future supplements, etc.

But still no Y'golonac...Doggone it...

<Erica starts digging thru her game books to find her Chaosium CoC books...gets her CoCD20 and flips to the conversion rules...gets her 3e Core books...puts on a pot of coffee>

Ill be right back....
 

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Hey Babe-

Tsathogghua and Tsathogga are the same guy, just spelled differently. AFAIK there never was a D&D god named Tsathogga. So- yeppers, it is the same guy. :D
 

I just want to know one thing: Is Dagon in the CoCd20?

I really hope so, I need him for my Dagon Cult (And no I won't tell how many Sahuagin and Kuo-Toa are in the cult, but there are lots... ;) )

On a side note, I hope they put the stats for the Necronomicon in it...
 

Father Dagon is in there, as are "stats" for all 5 known versions of the Necronomicon.

Also, as a note of interest to DnD players, there is a small chapter on how to integrate Cthulhoid monstrosities into your DnD game, and vice versa. For example, they give Sanity losses for all monsters in the 3e Monster Manual and give rules for using DnD spells in a CoC game. Want to send your investigators against, oh, an aboleth or mind flayer? How 'bout a dragon? Now ya can, complete with San costs. Likewise, the book gives guidelines for using San loss in a DnD game. I wouldnt suggest doing this, though, since the potential loss of sanity would, IMHO, affect the CR of a monster. Also, they present "conversions" of CoC spells as DnD spells. Want your evil clerics to know the Voorish Sign? How 'bout a wizard that can cast Shrivelling or Dread Curse of Azathoth? The Great Old Ones even have Domains for fleshing out DnD clerics as servitor priests of these dark masters.

There is only one thing I disagree with....but not strongly. They made the Byakhee a Monstrous Humanoid, and the Deep One an Aberration. Should be the other way around, IMHO. Id have also liked to see a "deep one" template, for those with the Innsmouth look...but thats no biggie...hybrid human deep ones become full-blooded deep ones upon maturity, so I guess thats their justification for not having a template. For those who have long cried for one, they have a Mummy template...

All in all, a very well-done and well-thought out book of vile secrets and eldritch beasts.
 
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Hmmm....no Y'golonac, eh? I noticed that the CoCd20 book doesnt have Star-Spawn of Cthulhu in it either. Fortunately, they are available on the WoTC Cthulhu website.

Erica, would you be able to point me in the right direction? I hunted around and could only find the WotC page advertising the book, and I couldn't find any links to web enhancements or other errata.

Wait, I found the star-spawn, and the rest of the section... they didn't exactly make it easy to find. : )

- Devon

[edit: editied for clue]
 
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I'm definetly getting the CoCD20 book, just for the fun of having my players lose a little sanity when they face off with certain monsters (Beholders, Aboleths, Mindflayers and other 'alien' creatures, in my campaign these type of creatures are the last survivors of the Age before the 'First Age' where the GOO's ruled supreme. And they want Areh back from the lesser races.) Not to mention getting Mi-Go and other favourites from the works of Lovecraft. (I'm a big Lovecraft fan.)
 

Ok, this is a good one. I had a call of cthulhu boxed set, and bought the D20 book. I have a plush Cthulhu. My players know I'm trying to kill them. When they see me reach for the D20 Cthulhu book, they know they're in big trouble. I once had them find a cave, and as they entered, tentacles started coming for them, and I had the Cthulhu book open to his page. I was hoping to inspire blind panic-stricken flight, but it was actually only a dragon's lair, the tentacles were Evard's Black Tentacles. Still, I wasn't going to tell them until they figured it out. On another occasion, I set up a lot of trees and forest-terrain miniatures hiding/obscuring my Cthulhu plush toy sitting on the battlemat. The Players could clearly see it, but their characters couldn't. I was betting I could get one of them to do the stupid thing and go see what it was. That time it wasn't Cthulhu either, it was the Tarrasque, in stasis, waiting for someone (usually one of the gods on a mission of vengeance, but could be anyone) to awaken it. No one was that stupid and they all silently, quietly moved their miniatures past it without acknowledging it in any way. They knew, whatever it was, that as soon as someone did, they were dead. Cthulhu was hurled from his throne in the stars and slammed into my world, the impact left an enormous crater that breached to the sea. The country is built around a crater filled with a saltwater lake, and said to be bottomless. Cthulhu is at the bottom, his presence fills the surrounding country with a Dead-magic, Dead-psionic zone. The capitol city is Starfall. A few PCs know what's at the bottom of that lake, and no one has ever gone near it. One day, though, when the stars are right, and I'm in an especially bad mood...
 


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