Tony Vargas
Legend
CLW is still healing that doesn't use a healing surge. That extends the useful life of your party in any given day. There are lots of healing powers, relatively few do not use up surges. Even potions use up surges.
Tony Vargas said:CLW is still healing that doesn't use a healing surge. That extends the useful life of your party in any given day. There are lots of healing powers, relatively few do not use up surges. Even potions use up surges.
I think the "1 more surge per combat" is massively more important than "1 more surge per day". Our party haven't been near running out of surges per day yet, but we've run out of healing per combat, and we've got a warlord, a paladin and a student of battle.KarinsDad said:Granted, CLW does give one extra healing surge within a combat (in which the group of 5 tends to have 7 or fewer of those at low level, but powers like Sacred Flame allow for extra temporary hit points), but at least in our game, most PCs have some of their healing surges left over when the group decides to quit for the day.