• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Current Campaign?

If I had a campaign, correction if I HAD players to DO a campaign, especially REGULARS, I'd probably do this:

My campaign, start of near the Hornsaw forest for an SL meets some Freeport freebooting.

Then I'd let someone run what they like (probably FR or some GH varient)

Then I'd probably try running a different SL campaign, probably city based with some intrigue.
 

log in or register to remove this ad

Ah, now I get the question!

Three games:

1) Homebrew D&D 3e game, I run it (players all from an adventuring university) - Weekly, until we switch to one of the other two games;

2) Freeport / Homebrew D&D 3e game, I play Elec the Elven Cleric - Weekly, until we switch to one of the other two games (and DM switches between California, where our group is, and Hawaii);

3) Kalamar D&D 3e game, I play Ashrem Feng the Half-Orc Fighter (my first RPG character in 15 years, since D&D 1e) - Weekly, until we switch to one of the other two games.
 

A Vampire ( WW ) game that..blows. The Loremaster doesn't prepare stories and just goes off the cuff and the story goals is always changeing. The group is fun tho.
 

Currently only one Campaign: Forgotten Realms 3E, it started around the time Eric Noah Started his 3E rumour site. The PCs that started the adventure are all gone (dead or moved on), we changed around with DMs and i'm back in the sadle as a DM...
 

estevans_lackey said:
2 groups: 1) generic 3E and ...
2) 2E L5R

both have a certain something that I haven't experienced in a long time (7 years). I get to play instead of run the game. PRAISE THE LORD!! Can I get an AMEN?!?

Now this is interesting. Are you going to switch over to d20 L5R or stick with 2E? I liked the first edition and never picked up the 2nd due to lack of funds/time and then picked up the d20 because hey, it's d20.
 

Kesh said:
Nothing, at the moment. I'd love to run a couple of the ideas I've got, but I'd need a regular game day and people to play with on it. Neither of which is likely to happen in the next two months or so. :(

That's part of my problem so I share you're pain. I think about doing some online stuff ala Everquest or something but then think about all the times I mocked my buddies who did it because, or so they claimed, that they didn't have time to get into a regular game.
 

Corinth said:
This is my current list:
  • Mage: The Ascension: This campaign began in July of 1999 and it will end about three years to the day come this July, barring any scheduling mishaps. While two of the four players believe it to be good because they never fail to have fun, one of them is bored stiff (It's a very long story.) and the other had to drop out due to professional concers. IMO, this campaign is the biggest failure I've suffered to date.

    How it is a failure?
  • Feng Shui: This campaign is just passed the one year mark, and the player group is now down to a manageable size. I still have one problem player that I can't dispense with because he's part of a package deal. (Yep, another pair of gamers who refuse to play apart no matter what.) While everyone's having fun, more or less, the problems I'm having with a few players are wearing on my severely.

    Package deals eh? I've never had that problem... almost, but not quite. I like Feng Shui but never get a chance to play it.
  • Exalted: Someone else sits behind the GM's screen for this one. It's not off the ground yet, but I know the GM and he knows the other players. I'm playing the Dawn Caste character, and we're going for a heavy Final Fantasy/Escaflowne feel. That means Warstriders, airships, and combos worthy of the best fighting games around.

    How is Exalted? I'm very impressed with the graphic design and some of the ideas but I'm loathe to get involved with another game system, especially a White Wolf one because of their practice of supporting their series with tons of material and if it does poorly, none! (Aberrant, Trinity, Wriath, etc...)
  • Dungeons & Dragons: This is my Middle-Earth campaign, which is in Development Hell. The campaign bible isn't finished, and the player roster may change before I finalize the details and get ready to launch around January of next year. Again, I have a personel problem that centers around people who are always part of a package deal. (This is damned annoying.)

Well, MERPS books are great for that sort of stuff. Too bad that ME didn't get d20ed by Decipher. The fools!
 

Re: Ah, now I get the question!

Mistwell said:
Three games:

1) Homebrew D&D 3e game, I run it (players all from an adventuring university) - Weekly, until we switch to one of the other two games;

2) Freeport / Homebrew D&D 3e game, I play Elec the Elven Cleric - Weekly, until we switch to one of the other two games (and DM switches between California, where our group is, and Hawaii);

3) Kalamar D&D 3e game, I play Ashrem Feng the Half-Orc Fighter (my first RPG character in 15 years, since D&D 1e) - Weekly, until we switch to one of the other two games.

Have you thought about putting Freeport into Kalamar? I enjoy Kalamar quite a bit and the recent support it's been getting has really made the setting shine. I hope that other settings are going to be able to support their worlds as well with quality adventurers and sourcebooks.
 

games I am involved in...

Well.. I am currently playing in a homebrew D&D game set on a Plane...we are playing Pirate campaign.. I am playing the ugly rogue "killer" concept.

and I am DMing a Kalamar game set in Brandobia (in the odril hills) I have taken what I like and dropped other stuff..

However I am about to rap up my game and start a new campaign in a homebrew setting based vaguely on the Chronicles of Kencyrath by P.C. Hodgell...and mixed in with a dash of the Servant of the Empire series by Fiest and Wurts...and a wee bit of Norse culture...and no orcs..elves...etc.. new sentient races all round.
 

JoeGKushner said:
How is it (the Mage: The Ascension campaign.) a failure?
There is a disturbing lack of focus to the campaign, and it's one that permeates the entire game from character generation down to in-the-trenches gameplay. Specifics vary, and I won't go into them here, but this lack of focus is the source of the problem.
Package deals eh? I've never had that problem... almost, but not quite. I like Feng Shui but never get a chance to play it.
Player packages plague my gaming life. The problem player in my FS campaign is the lover of another player, and any attempt to correct his behavior invariably prompts problems with the lover. On top of that, the lover's taking on the problem player's bad habits and I'm having problems nipping this in the bud. My Mage campaign, fortunately, doesn't have this problem. Every other campaign I've run or played within for the last decade, however, suffers this problem.
How is Exalted? I'm very impressed with the graphic design and some of the ideas but I'm loathe to get involved with another game system, especially a White Wolf one because of their practice of supporting their series with tons of material and if it does poorly, none! (Aberrant, Trinity, Wriath, etc...)
I'll let you know how it really is after I've played the game for a while.
Well, MERPS books are great for that sort of stuff. Too bad that ME didn't get d20ed by Decipher. The fools!
Yep and yep.
 

Into the Woods

Remove ads

Top