Curse of the Azure Bonds chapter 1: Tilverton

Maesnir nods distractedly, peering at the marks on her arm as they tingle.

"Yes. Attending would be a good idea."

As though something just occurred to her, she quickly checks the brush again. Nope, A.C. didn't match the priest or princess, either.
 

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Sidra thinks for a minute, her hand clasped over her tattoed arm. "Let's get what we need for now, I don't want to go to a high priestess looking like a vagabond. But we shouldn't take too long, she'll have much to do with the wedding and all. Perhaps we should leave a message that we would like to speak with her before we go, so she can find a good time to talk?"
 

[sblock=OOC]Gharri's a he; Nacacia marrying a priestess would really raise some eyebrows in the courts of Cormyr.[/sblock]

The equipment shop Thungor spoke of, Dundar's Fine Blades, is to the east in what appears to be a new section of town. The buildings are a bit more tightly-packed and the big guys may be feeling a bit claustrophobic as the road is a bit narrower than it was in Old Town (where the inn was). The sign on the shop has changed, and you can barely make out the old name "Dundar's Pine Swords" underneath the new name. Another sign beside the door catches your attention.

By Royal decree, all those bearing weaponry in the town of Tilverton shall, at all times, have their weapons bound inside their scabbards by peacestring. Even those adventuring companies with charters to bear unbound weapons must, as of this fourth day of Mirtul 1372 DR, secure their weapons in this manner. Bows and crossbows are to be carried unstrung (and unloaded in the latter case), and quivers of arrows and cases of crossbow bolts shall likewise be secured via peacestrings. Those failing to comply will be subject to immediate arrest and confiscation of all weapons.

The above orders are approved unanimously by the town council and thus enacted on the 4th of Mirtul 1372 DR.

Governor Alasalynn Rowanmantle
Governor of Tilverton


[sblock=OOC]Weapons bound by peacestrings take a full-round action to draw, regardless of whether the bearer has the quick draw feat. It similarly takes a full-round to restring a bow or crossbow or free up a quiver of arrows or case of crossbow bolts.[/sblock]
 

Charum

The monk reads the notice with interest. "I guess I shall need to keep my hands in pockets," he says with a grin. Moving about the shop he examines the goods.

OOC: Do we have 300 pp each or as a group.
 

Dawn

Dawn laughs at Charum's jest, at least she thinks it is one. “And what about poor Kooga?” the hin asks rhetorically.
 


Dominic smiled at the quip. "After we're done here, I'd like to visit a locksmith," he said, in a low voice. "To pick up some tools that could come in handy."

[sblock]Dominic will look for a suit of leather armor, a rapier, a shortsword, three daggers, a light crossbow and thirty bolts[/sblock]
 

OOC: 300 each

IC: The store is organized very handsomely, with types of weapons arranged in general by what they do. I.E. slashing and thrusting weapons in one section, blunt crushing weapons in another and so forth. Smaller weapons are kept in display cases. There is also a wide area where armors of various kinds are on display. You can hear an older man grumbling in a back room about "Bloody weapon ordnances" and "bad for business." A young man greets Xi-Selorn and Charum. Looking for anything in particular?
 

Dawn

“If you happen to have a shirt of mithril chains in a fitting size, that would be great; an enchanted one even better. Otherwise, a regular chain shirt will have to do, one that is less hindering, if possible. A wooden shield, the bigger sort, darkwood, if available. Other than that, just some normal equipment, a backpack, a belt, some pouches to store various small things. A sling and a pouch full of bullets also.”
 

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