Mark CMG said:There seems to be a definite trend these days to adding bad things to good items in an effort to not see them discarded.
That's weird--the text says both that if you keep taking it off and putting in on that you have to keep saving and also that if it triggers once it loses all magical properties. Methinks someone tried to make a change to the old item without removing all the necessary textSlife said:Saves are failed on a natural 1. Tie them up, and then
Helm goes on, helm goes off. Helm goes on, helm goes off...

Shane_Leahy said:The first was the Rug of Smothering in the Forge of Fury. It was created not to work on dwarves. The dwarven fighter finds it, rolls it up and sells it, not knowing it is cursed. The next time they are in town, they here about a series of murders from a cursed rug and they are looking for the dwarf who sold it.
Basically, it's magical until it changes someones alignment. After that it's just a normal helmet.Rystil Arden said:That's weird--the text says both that if you keep taking it off and putting in on that you have to keep saving and also that if it triggers once it loses all magical properties. Methinks someone tried to make a change to the old item without removing all the necessary text![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.