Mark CMG
Creative Mountain Games
Cursed items have played a part of the game since the earliest days of D&D. However, the nature of how these items are manifested within the game has changed a bit since those times. So, too, with newer editions, the changing expectations of players and the built-in system of character entitlements, has transformed the game in ways that make the introduction of a cursed item into a group's collective gear potentially devastating to an adventuring party's survivability.
So, what are some of your stories regarding cursed items? For those of you who have played over numerous editions, how has the tighter structuring of the game in newer editions, and more balanced advancement of characters, transformed the frequency, presentation, and insertion of cursed items into games you have DMed or into games in which you have played?
So, what are some of your stories regarding cursed items? For those of you who have played over numerous editions, how has the tighter structuring of the game in newer editions, and more balanced advancement of characters, transformed the frequency, presentation, and insertion of cursed items into games you have DMed or into games in which you have played?