Yig said:BAB: +5
Perform (dance) 3, tumble 3
Combat Expertise, Dodge, Mobility, Weapon focus (any slashing)
Not a bad class if you're dual wielding scimitars.
Yig said:You also treat scimitars as light weapons.
kwiqsilver said:I've built but have yet to play:
Swashbuckler 3 / Fighter 2 / Dervish 10 (perhaps Barbarian 2 in there?)
Feats: Finesse (from Swash), Wp Focus, Dodge, Mobility, Expertise, Two Weapons (and Improved and Greater), Spring Attack (from Dervish), and Improved Crit.
Assuming you can get a 16 dex and int to start (and spend points on dex later)
At Level 16:
+27/+27/+22/+22/+17/+17/+12 1d6+8 15-20/x2 while moving 45 feet (more if you take the +10 speed feat from FRPG, or the Quick trait from UA, or Barbarian). And it lasts 9 rounds (assuming you're smart enough to keep Perform: Dance maxed, another reason for the high int).
rich said:what weapon are you using? If the Finesse feat is the normal Weap Finesse feat, it doesn't apply to the scimitar -- just the rapier (which is not a slashing weapon).
Zaruthustran said:Weapon Finesse works with any light weapon, plus certain other weapons (like the rapier).
Well, with a Dervish scimitars are considered Light weapons.
So there you go.
-z